To represent people in mixed reality applications for collaboration and
...
Spatial computing – the ability of devices to be aware of their surround...
Understanding social interactions from first-person views is crucial for...
Fitting parametric models of human bodies, hands or faces to sparse inpu...
Recovering high-quality 3D human motion in complex scenes from monocular...
We present, for the first time, a comprehensive framework for egocentric...
Mixed reality headsets, such as the Microsoft HoloLens 2, are powerful
s...
Realtime perceptual and interaction capabilities in mixed reality requir...
Modeling hand-object manipulations is essential for understanding how hu...
The lack of large-scale real datasets with annotationsmakes transfer lea...
We present a unified framework for understanding 3D hand and object
inte...
Existing marker-less motion capture methods often assume known backgroun...
3D models provide a common ground for different representations of human...
We describe the first method to automatically estimate the 3D pose of th...