Equilibrium solution concepts of normal-form games, such as Nash equilib...
We introduce the use of generative adversarial learning to compute equil...
Multiagent reinforcement learning (MARL) has benefited significantly fro...
Reinforcement learning has recently been used to approach well-known NP-...
Solution concepts such as Nash Equilibria, Correlated Equilibria, and Co...
Rating strategies in a game is an important area of research in game the...
The Game Theory Multi-Agent team at DeepMind studies several aspects...
Large graphs commonly appear in social networks, knowledge graphs,
recom...
The generalized eigenvalue problem (GEP) is a fundamental concept in
num...
Nash equilibrium is a central concept in game theory. Several Nash solve...
We build on the recently proposed EigenGame that views eigendecompositio...
Even in simple multi-agent systems, fixed incentives can lead to outcome...
We present a novel view on principal component analysis (PCA) as a
compe...
Recent advances in deep reinforcement learning (RL) have led to consider...
In this paper, we introduce proximal gradient temporal difference learni...
Recent research on reinforcement learning in pure-conflict and pure-comm...
In optimization, the negative gradient of a function denotes the directi...
Algorithmic game theory (AGT) focuses on the design and analysis of
algo...
Generative adversarial networks (GANs) are a framework for producing a
g...
Recent advances in semi-supervised learning with deep generative models ...