This paper presents EINCASM, a prototype system employing a novel framew...
The GDMC AI settlement generation challenge is a PCG competition about
p...
This article outlines what we learned from the first year of the AI
Sett...
We present a new concept called Game Mechanic Alignment theory as a way ...
Hanabi is a cooperative game that brings the problem of modeling other
p...
Hanabi is a cooperative game that brings the problem of modeling other
p...
Hanabi is a cooperative game that challenges exist-ing AI techniques due...
In complex scenarios where a model of other actors is necessary to predi...
Balancing an ever growing strategic game of high complexity, such as
Hea...
We introduce the Chronicle Challenge as an optional addition to the
Sett...
From the beginning if the history of AI, there has been interest in game...
Hanabi is a cooperative card game with hidden information that has won
i...
We propose the following question: what game-like interactive system wou...
Models of intrinsic motivation present an important means to produce sen...
This paper introduces the settlement generation competition for Minecraf...