Theoretical limits of Virtual Reality

02/18/2023
by   Francesco Sisini, et al.
0

In recent years there has been a strong development of the concept of virtual reality (VR) which from the first video games developed in the 60s has reached the current immersive systems. VR and the consequent deception of perception pose an interesting question: is it possible to deceive the mind to the point of not being able to recognize whether the perceived reality is real or simulated? In addition to this question, another question arises spontaneously: is it possible to simulate a non-reality in which the physical laws do not apply? The answer to the first question is that it would theoretically be possible to deceive the mind to the point of not being able to recognize whether the perceived reality is real or simulated, furthermore it is also possible to simulate a non-real, i.e. magical, world. However, this possibility is based on hiding degrees of freedom from the observer, therefore it requires the complicity of the observer to be realised. It can be said that a VR system can simulate both a real and non-real experience. For an observer, a virtual reality experience is still an experience of reality. This experience can be exchanged for a different experience, that is, for a different reality that can be real or not real.

READ FULL TEXT

page 4

page 5

page 7

research
04/26/2020

Bali Temple VR: The Virtual Reality based Application for the Digitalization of Balinese Temples

The aim of this project is the development of Virtual Reality Applicatio...
research
03/09/2017

Position Tracking for Virtual Reality Using Commodity WiFi

Today, experiencing virtual reality (VR) is a cumbersome experience whic...
research
11/11/2019

Enhancing User Experience in Virtual Reality with Radial Basis Function Interpolation Based Stereoscopic Camera Control

Providing a depth-rich Virtual Reality (VR) experience to users without ...
research
09/03/2021

A Multi-Sensor Interface to Improve the Teaching and Learning Experience in Arc Welding Training Tasks

This paper presents the development of a multi-sensor extended reality p...
research
06/12/2023

Virtualization of Classical Reality: Limits and Possibilities in Physical Simulation

This study explores the virtualization of classical reality and aims to ...
research
12/10/2018

An Experimental Information Gathering and Utilization Systems (IGUS) Robot to Demonstrate the Physics of Now

The past, present and future are not fundamental properties of Minkowski...
research
02/21/2021

Towards Immersive Virtual Reality Simulations of Bionic Vision

Bionic vision is a rapidly advancing field aimed at developing visual ne...

Please sign up or login with your details

Forgot password? Click here to reset