Perturbational Complexity by Distribution Mismatch: A Systematic Analysis of Reinforcement Learning in Reproducing Kernel Hilbert Space
Most existing theoretical analysis of reinforcement learning (RL) is limited to the tabular setting or linear models due to the difficulty in dealing with function approximation in high dimensional space with an uncertain environment. This work offers a fresh perspective into this challenge by analyzing RL in a general reproducing kernel Hilbert space (RKHS). We consider a family of Markov decision processes ℳ of which the reward functions lie in the unit ball of an RKHS and transition probabilities lie in a given arbitrary set. We define a quantity called perturbational complexity by distribution mismatch Δ_ℳ(ϵ) to characterize the complexity of the admissible state-action distribution space in response to a perturbation in the RKHS with scale ϵ. We show that Δ_ℳ(ϵ) gives both the lower bound of the error of all possible algorithms and the upper bound of two specific algorithms (fitted reward and fitted Q-iteration) for the RL problem. Hence, the decay of Δ_ℳ(ϵ) with respect to ϵ measures the difficulty of the RL problem on ℳ. We further provide some concrete examples and discuss whether Δ_ℳ(ϵ) decays fast or not in these examples. As a byproduct, we show that when the reward functions lie in a high dimensional RKHS, even if the transition probability is known and the action space is finite, it is still possible for RL problems to suffer from the curse of dimensionality.
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