Observable Perfect Equilibrium

10/29/2022
by   Sam Ganzfried, et al.
0

While Nash equilibrium has emerged as the central game-theoretic solution concept, many important games contain several Nash equilibria and we must determine how to select between them in order to create real strategic agents. Several Nash equilibrium refinement concepts have been proposed and studied for sequential imperfect-information games, the most prominent being trembling-hand perfect equilibrium, quasi-perfect equilibrium, and recently one-sided quasi-perfect equilibrium. These concepts are robust to certain arbitrarily small mistakes, and are guaranteed to always exist; however, we argue that neither of these is the correct concept for developing strong agents in sequential games of imperfect information. We define a new equilibrium refinement concept for extensive-form games called observable perfect equilibrium in which the solution is robust over trembles in publicly-observable action probabilities (not necessarily over all action probabilities that may not be observable by opposing players). Observable perfect equilibrium correctly captures the assumption that the opponent is playing as rationally as possible given mistakes that have been observed (while previous solution concepts do not). We prove that observable perfect equilibrium is always guaranteed to exist, and demonstrate that it leads to a different solution than the prior extensive-form refinements in no-limit poker. We expect observable perfect equilibrium to be a useful equilibrium refinement concept for modeling many important imperfect-information games of interest in artificial intelligence.

READ FULL TEXT

page 1

page 2

page 3

page 4

research
06/10/2022

Credible equilibrium

Credible equilibrium is a solution concept that imposes a stronger credi...
research
11/09/2018

Quasi-Perfect Stackelberg Equilibrium

Equilibrium refinements are important in extensive-form (i.e., tree-form...
research
04/23/2020

Games in Minkowski Spacetime

This paper contributes a new class of games called spacetime games with ...
research
10/20/2021

A Robust Efficient Dynamic Mechanism

Athey and Segal introduced an efficient budget-balanced mechanism for a ...
research
12/11/2020

Trembling-Hand Perfection and Correlation in Sequential Games

We initiate the study of trembling-hand perfection in sequential (i.e., ...
research
06/14/2019

Problems with the EFG formalism: a solution attempt using observations

We argue that the extensive-form game (EFG) model isn't powerful enough ...
research
08/03/2018

The Complexity of Sequential Routing Games

We study routing games where every agent sequentially decides her next e...

Please sign up or login with your details

Forgot password? Click here to reset