Meta-modeling game for deriving theoretical-consistent, micro-structural-based traction-separation laws via deep reinforcement learning

10/24/2018
by   Kun Wang, et al.
0

This paper presents a new meta-modeling framework to employ deep reinforcement learning (DRL) to generate mechanical constitutive models for interfaces. The constitutive models are conceptualized as information flow in directed graphs. The process of writing constitutive models are simplified as a sequence of forming graph edges with the goal of maximizing the model score (a function of accuracy, robustness and forward prediction quality). Thus meta-modeling can be formulated as a Markov decision process with well-defined states, actions, rules, objective functions, and rewards. By using neural networks to estimate policies and state values, the computer agent is able to efficiently self-improve the constitutive model it generated through self-playing, in the same way AlphaGo Zero (the algorithm that outplayed the world champion in the game of Go)improves its gameplay. Our numerical examples show that this automated meta-modeling framework not only produces models which outperform existing cohesive models on benchmark traction-separation data but is also capable of detecting hidden mechanisms among micro-structural features and incorporating them in constitutive models to improve the forward prediction accuracy, which are difficult tasks to do manually.

READ FULL TEXT
research
03/08/2019

A cooperative game for automated learning of elasto-plasticity knowledge graphs and models with AI-guided experimentation

We introduce a multi-agent meta-modeling game to generate data, knowledg...
research
02/07/2020

Dynamic Energy Dispatch in Isolated Microgrids Based on Deep Reinforcement Learning

This paper focuses on deep reinforcement learning (DRL)-based energy dis...
research
09/26/2018

AlphaSeq: Sequence Discovery with Deep Reinforcement Learning

Sequences play an important role in many applications and systems. Disco...
research
06/09/2022

Value Memory Graph: A Graph-Structured World Model for Offline Reinforcement Learning

World models in model-based reinforcement learning usually face unrealis...
research
07/23/2018

Learning to Play Pong using Policy Gradient Learning

Activities in reinforcement learning (RL) revolve around learning the Ma...

Please sign up or login with your details

Forgot password? Click here to reset