Computational Hardness of Multidimensional Subtraction Games

01/12/2020
by   Vladimir Gurvich, et al.
0

We study algorithmic complexity of solving subtraction games in a fixed dimension with a finite difference set. We prove that there exists a game in this class such that any algorithm solving the game runs in exponential time. Also we prove an existence of a game in this class such that solving the game is PSPACE-hard. The results are based on the construction introduced by Larsson and Wästlund. It relates subtraction games and cellular automata.

READ FULL TEXT

page 1

page 2

page 3

page 4

research
08/10/2018

On the Complexity of Solving Subtraction Games

We study algorithms for solving Subtraction games, which sometimes are r...
research
09/28/2022

Combinatorics of Correlated Equilibria

We study the correlated equilibrium polytope P_G of a game G from a comb...
research
11/09/2022

Complexity of solving a system of difference constraints with variables restricted to a finite set

Fishburn developed an algorithm to solve a system of m difference constr...
research
09/12/2022

Introducing Grid WAR: Rethinking WAR for Starting Pitchers

Traditional methods of computing WAR (wins above replacement) for pitche...
research
08/13/2020

Probabilistic Cellular Automata for Granular Media in Video Games

Granular materials are very common in the everyday world. Media such as ...
research
11/21/2017

Cellular Automata Simulation on FPGA for Training Neural Networks with Virtual World Imagery

We present ongoing work on a tool that consists of two parts: (i) A raw ...
research
03/29/2020

Separable games

We introduce the notion of separable games, which refines and generalize...

Please sign up or login with your details

Forgot password? Click here to reset