StarCraft, one of the most difficult esport games with long-standing his...
Competitive Self-Play (CSP) based Multi-Agent Reinforcement Learning (MA...
We introduce Arena, a toolkit for multi-agent reinforcement learning (MA...
Most existing deep reinforcement learning (DRL) frameworks consider eith...
Starcraft II (SCII) is widely considered as the most challenging Real Ti...
A preference order or ranking aggregated from pairwise comparison data i...
In crowdsourced preference aggregation, it is often assumed that all the...
Learning representation from relative similarity comparisons, often call...
Recently, crowdsourcing has emerged as an effective paradigm for
human-p...
Outlier detection is a crucial part of robust evaluation for crowdsource...
Boosting as gradient descent algorithms is one popular method in machine...
With the rapid growth of crowdsourcing platforms it has become easy and
...
Crowdsourcing platforms are now extensively used for conducting subjecti...
The problem of estimating subjective visual properties from image and vi...
In this paper, we recover sparse signals from their noisy linear measure...