YOLO-LITE: A Real-Time Object Detection Algorithm Optimized for Non-GPU Computers

11/14/2018
by   Jonathan Pedoeem, et al.
0

This paper focuses on YOLO-LITE, a real-time object detection model developed to run on portable devices such as a laptop or cellphone lacking a Graphics Processing Unit (GPU). The model was first trained on the PASCAL VOC dataset then on the COCO dataset, achieving a mAP of 33.81 YOLO-LITE runs at about 21 FPS on a non-GPU computer and 10 FPS after implemented onto a website with only 7 layers and 482 million FLOPS. This speed is 3.8x faster than the fastest state of art model, SSD MobilenetvI. Based on the original object detection algorithm YOLOV2, YOLO- LITE was designed to create a smaller, faster, and more efficient model increasing the accessibility of real-time object detection to a variety of devices.

READ FULL TEXT

page 1

page 5

research
12/25/2016

YOLO9000: Better, Faster, Stronger

We introduce YOLO9000, a state-of-the-art, real-time object detection sy...
research
10/26/2021

YOLO-ReT: Towards High Accuracy Real-time Object Detection on Edge GPUs

Performance of object detection models has been growing rapidly on two m...
research
03/24/2020

Real-time 3D object proposal generation and classification under limited processing resources

The task of detecting 3D objects is important to various robotic applica...
research
03/03/2020

DeepSperm: A robust and real-time bull sperm-cell detection in densely populated semen videos

Background and Objective: Object detection is a primary research interes...
research
10/08/2019

xYOLO: A Model For Real-Time Object Detection In Humanoid Soccer On Low-End Hardware

With the emergence of onboard vision processing for areas such as the in...
research
12/10/2021

GPU-accelerated image alignment for object detection in industrial applications

This research proposes a practical method for detecting featureless obje...

Please sign up or login with your details

Forgot password? Click here to reset