Wavelet-Based Fast Decoding of 360-Degree Videos

08/23/2022
by   Colin Groth, et al.
0

In this paper, we propose a wavelet-based video codec specifically designed for VR displays that enables real-time playback of high-resolution 360 videos. Our codec exploits the fact that only a fraction of the full 360 video frame is visible on the display at any time. To load and decode the video viewport-dependently in real time, we make use of the wavelet transform for intra- as well as inter-frame coding. Thereby, the relevant content is directly streamed from the drive, without the need to hold the entire frames in memory. With an average of 193 frames per second at 8192x8192-pixel full-frame resolution, the conducted evaluation demonstrates that our codec's decoding performance is up to 272 H.265 and AV1 for typical VR displays. By means of a perceptual study, we further illustrate the necessity of high frame rates for a better VR experience. Finally, we demonstrate how our wavelet-based codec can also directly be used in conjunction with foveation for further performance increase.

READ FULL TEXT
research
06/25/2018

EAST Real-Time VOD System Based on MDSplus

As with EAST (Experimental Advanced Superconducting Tokamak) experimenta...
research
03/17/2021

Prediction-assistant Frame Super-Resolution for Video Streaming

Video frame transmission delay is critical in real-time applications suc...
research
08/08/2023

Heterogeneous 360 Degree Videos in Metaverse: Differentiated Reinforcement Learning Approaches

Advanced video technologies are driving the development of the futuristi...
research
09/21/2021

Virtual Reality Gaming on the Cloud: A Reality Check

Cloud virtual reality (VR) gaming traffic characteristics such as frame ...
research
10/23/2022

Towards Real-Time Text2Video via CLIP-Guided, Pixel-Level Optimization

We introduce an approach to generating videos based on a series of given...
research
03/24/2023

Improving Real-time Communication for Educational Metaverse by Alternative WebRTC SFU and Delegating Transmission of Avatar Transform

Maintaining real-time communication quality in metaverse has always been...
research
06/02/2023

The Influence of Variable Frame Timing on First-Person Gaming

Variable frame timing (VFT), or changes in the time intervals between di...

Please sign up or login with your details

Forgot password? Click here to reset