VoloGAN: Adversarial Domain Adaptation for Synthetic Depth Data

07/19/2022
by   Sascha Kirch, et al.
0

We present VoloGAN, an adversarial domain adaptation network that translates synthetic RGB-D images of a high-quality 3D model of a person, into RGB-D images that could be generated with a consumer depth sensor. This system is especially useful to generate high amount training data for single-view 3D reconstruction algorithms replicating the real-world capture conditions, being able to imitate the style of different sensor types, for the same high-end 3D model database. The network uses a CycleGAN framework with a U-Net architecture for the generator and a discriminator inspired by SIV-GAN. We use different optimizers and learning rate schedules to train the generator and the discriminator. We further construct a loss function that considers image channels individually and, among other metrics, evaluates the structural similarity. We demonstrate that CycleGANs can be used to apply adversarial domain adaptation of synthetic 3D data to train a volumetric video generator model having only few training samples.

READ FULL TEXT

page 3

page 7

page 8

page 9

page 15

page 18

page 19

research
06/03/2023

Generative Adversarial Networks for Data Augmentation

One way to expand the available dataset for training AI models in the me...
research
09/22/2017

Using Simulation and Domain Adaptation to Improve Efficiency of Deep Robotic Grasping

Instrumenting and collecting annotated visual grasping datasets to train...
research
02/25/2022

Domain Adaptation: the Key Enabler of Neural Network Equalizers in Coherent Optical Systems

We introduce the domain adaptation and randomization approach for calibr...
research
07/13/2020

An Adversarial Approach to Structural Estimation

We propose a new simulation-based estimation method, adversarial estimat...
research
08/03/2020

Project to Adapt: Domain Adaptation for Depth Completion from Noisy and Sparse Sensor Data

Depth completion aims to predict a dense depth map from a sparse depth i...
research
08/05/2016

Play and Learn: Using Video Games to Train Computer Vision Models

Video games are a compelling source of annotated data as they can readil...
research
03/26/2019

Pix2Vex: Image-to-Geometry Reconstruction using a Smooth Differentiable Renderer

We present a novel approach to 3D object reconstruction from its 2D proj...

Please sign up or login with your details

Forgot password? Click here to reset