TwinTex: Geometry-aware Texture Generation for Abstracted 3D Architectural Models

09/20/2023
by   Weidan Xiong, et al.
0

Coarse architectural models are often generated at scales ranging from individual buildings to scenes for downstream applications such as Digital Twin City, Metaverse, LODs, etc. Such piece-wise planar models can be abstracted as twins from 3D dense reconstructions. However, these models typically lack realistic texture relative to the real building or scene, making them unsuitable for vivid display or direct reference. In this paper, we present TwinTex, the first automatic texture mapping framework to generate a photo-realistic texture for a piece-wise planar proxy. Our method addresses most challenges occurring in such twin texture generation. Specifically, for each primitive plane, we first select a small set of photos with greedy heuristics considering photometric quality, perspective quality and facade texture completeness. Then, different levels of line features (LoLs) are extracted from the set of selected photos to generate guidance for later steps. With LoLs, we employ optimization algorithms to align texture with geometry from local to global. Finally, we fine-tune a diffusion model with a multi-mask initialization component and a new dataset to inpaint the missing region. Experimental results on many buildings, indoor scenes and man-made objects of varying complexity demonstrate the generalization ability of our algorithm. Our approach surpasses state-of-the-art texture mapping methods in terms of high-fidelity quality and reaches a human-expert production level with much less effort. Project page: https://vcc.tech/research/2023/TwinTex.

READ FULL TEXT

page 1

page 2

page 4

page 9

page 10

page 11

page 12

research
07/28/2022

Initialization and Alignment for Adversarial Texture Optimization

While recovery of geometry from image and video data has received a lot ...
research
08/08/2023

Cloth2Tex: A Customized Cloth Texture Generation Pipeline for 3D Virtual Try-On

Fabricating and designing 3D garments has become extremely demanding wit...
research
01/25/2022

Projective Urban Texturing

This paper proposes a method for automatic generation of textures for 3D...
research
12/25/2013

Application of polynomial texture mapping in process of digitalization of cultural heritage

In this paper we present modern texture mapping techniques and several a...
research
09/20/2020

Implicit Feature Networks for Texture Completion from Partial 3D Data

Prior work to infer 3D texture use either texture atlases, which require...
research
07/08/2021

TGHop: An Explainable, Efficient and Lightweight Method for Texture Generation

An explainable, efficient and lightweight method for texture generation,...
research
01/23/2015

Automatic Objects Removal for Scene Completion

With the explosive growth of web-based cameras and mobile devices, billi...

Please sign up or login with your details

Forgot password? Click here to reset