Truth and Preferences – A Game Approach for Qualitative Choice Logic

09/26/2022
by   Robert Freiman, et al.
0

In this paper, we introduce game-theoretic semantics (GTS) for Qualitative Choice Logic (QCL), which, in order to express preferences, extends classical propositional logic with an additional connective called ordered disjunction. Firstly, we demonstrate that game semantics can capture existing degree-based semantics for QCL in a natural way. Secondly, we show that game semantics can be leveraged to derive new semantics for the language of QCL. In particular, we present a new semantics that makes use of GTS negation and, by doing so, avoids problems with negation in existing QCL-semantics.

READ FULL TEXT

page 1

page 2

page 3

page 4

research
08/08/2023

A Kripke Semantics for Hajek's BL

We provide a generalisation of Kripke semantics for Petr Hajek's Basic L...
research
08/07/2021

A Logical Characterization of the Preferred Models of Logic Programs with Ordered Disjunction

Logic Programs with Ordered Disjunction (LPODs) extend classical logic p...
research
12/20/2020

Lexicographic Logic: a Many-valued Logic for Preference Representation

Logical formalisms provide a natural and concise means for specifying an...
research
04/23/2023

Alternating (In)Dependence-Friendly Logic

Hintikka and Sandu originally proposed Independence Friendly Logic (IF) ...
research
10/11/2022

Negation-as-Failure in the Base-extension Semantics for Intuitionistic Propositional Logic

Proof-theoretic semantics (P-tS) is the paradigm of semantics in which m...
research
12/16/2019

On the Unity of Logic: a Sequential, Unpolarized Approach

The present work aims to give a unity of logic via standard sequential, ...
research
06/18/2014

Typed Hilbert Epsilon Operators and the Semantics of Determiner Phrases (Invited Lecture)

The semantics of determiner phrases, be they definite de- scriptions, in...

Please sign up or login with your details

Forgot password? Click here to reset