Trading Off Computation with Transmission in Status Update Systems

07/01/2019
by   Peng Zou, et al.
0

This paper is motivated by emerging edge computing applications in which generated data are pre-processed at the source and then transmitted to an edge server. In such a scenario, there is typically a tradeoff between the amount of pre-processing and the amount of data to be transmitted. We model such a system by considering two non-preemptive queues in tandem whose service times are independent over time but the transmission service time is dependent on the computation service time in mean value. The first queue is in M/GI/1/1 form with a single server, memoryless exponential arrivals, general independent service and no extra buffer to save incoming status update packets. The second queue is in GI/M/1/2* form with a single server receiving packets from the first queue, memoryless service and a single data buffer to save incoming packets. Additionally, mean service times of the first and second queues are dependent through a deterministic monotonic function. We perform stationary distribution analysis in this system and obtain closed form expressions for average age of information (AoI) and average peak AoI. Our numerical results illustrate the analytical findings and highlight the tradeoff between average AoI and average peak AoI generated by the tandem nature of the queueing system with dependent service times.

READ FULL TEXT

page 1

page 2

page 3

page 4

research
12/03/2019

Optimizing Information Freshness Through Computation-Transmission Tradeoff and Queue Management in Edge Computing

Edge computing applications typically require generated data to be prepr...
research
04/24/2020

Age of Information for Single Buffer Systems with Vacation Server

In this research, we consider age-related metrics for queueing systems w...
research
01/04/2020

Timely Status Updating through Intermittent Sensing and Transmission

We consider a novel intermittent status updating model where an energy h...
research
02/03/2022

Can machines solve general queueing systems?

In this paper, we analyze how well a machine can solve a general problem...
research
01/09/2019

On the Benefits of Waiting in Status Update Systems

This paper explores the potential of waiting before packet transmission ...
research
02/22/2020

Joint Transmission and Computing Scheduling for Status Update with Mobile Edge Computing

Age of Information (AoI), defined as the time elapsed since the generati...
research
05/28/2020

Age of Information in an Overtake-Free Network of Quasi-Reversible Queues

We show how to calculate the Age of Information in an overtake-free netw...

Please sign up or login with your details

Forgot password? Click here to reset