Three-D Safari: Learning to Estimate Zebra Pose, Shape, and Texture from Images "In the Wild"

08/20/2019
by   Silvia Zuffi, et al.
6

We present the first method to perform automatic 3D pose, shape and texture capture of animals from images acquired in-the-wild. In particular, we focus on the problem of capturing 3D information about Grevy's zebras from a collection of images. The Grevy's zebra is one of the most endangered species in Africa, with only a few thousand individuals left. Capturing the shape and pose of these animals can provide biologists and conservationists with information about animal health and behavior. In contrast to research on human pose, shape and texture estimation, training data for endangered species is limited, the animals are in complex natural scenes with occlusion, they are naturally camouflaged, travel in herds, and look similar to each other. To overcome these challenges, we integrate the recent SMAL animal model into a network-based regression pipeline, which we train end-to-end on synthetically generated images with pose, shape, and background variation. Going beyond state-of-the-art methods for human shape and pose estimation, our method learns a shape space for zebras during training. Learning such a shape space from images using only a photometric loss is novel, and the approach can be used to learn shape in other settings with limited 3D supervision. Moreover, we couple 3D pose and shape prediction with the task of texture synthesis, obtaining a full texture map of the animal from a single image. We show that the predicted texture map allows a novel per-instance unsupervised optimization over the network features. This method, SMALST (SMAL with learned Shape and Texture) goes beyond previous work, which assumed manual keypoints and/or segmentation, to regress directly from pixels to 3D animal shape, pose and texture. Code and data are available at https://github.com/silviazuffi/smalst.

READ FULL TEXT

page 1

page 2

page 3

page 6

page 8

research
05/19/2021

Birds of a Feather: Capturing Avian Shape Models from Images

Animals are diverse in shape, but building a deformable shape model for ...
research
04/29/2021

Using Adaptive Gradient for Texture Learning in Single-View 3D Reconstruction

Recently, learning-based approaches for 3D model reconstruction have att...
research
10/24/2019

TexturePose: Supervising Human Mesh Estimation with Texture Consistency

This work addresses the problem of model-based human pose estimation. Re...
research
07/21/2020

Who Left the Dogs Out? 3D Animal Reconstruction with Expectation Maximization in the Loop

We introduce an automatic, end-to-end method for recovering the 3D pose ...
research
03/29/2022

BARC: Learning to Regress 3D Dog Shape from Images by Exploiting Breed Information

Our goal is to recover the 3D shape and pose of dogs from a single image...
research
10/23/2020

Hard Example Generation by Texture Synthesis for Cross-domain Shape Similarity Learning

Image-based 3D shape retrieval (IBSR) aims to find the corresponding 3D ...
research
10/07/2021

Learning to Regress Bodies from Images using Differentiable Semantic Rendering

Learning to regress 3D human body shape and pose (e.g. SMPL parameters) ...

Please sign up or login with your details

Forgot password? Click here to reset