The Virtual Emotion Loop: Towards Emotion-Driven Services via Virtual Reality

by   Davide Andreoletti, et al.

The importance of emotions in service and in product design is well known. However, it is still not very well understood how users' emotions can be incorporated in a product or service lifecycle. We argue that this gap is due to a lack of a methodological framework for an effective investigation of the emotional response of persons when using products and services. Indeed, the emotional response of users is generally investigated by means of methods (e.g., surveys) that are not effective for this purpose. In our view, Virtual Reality (VR) technologies represent the perfect medium to evoke and recognize users' emotional response, as well as to prototype products and services (and, for the latter, even deliver them). In this paper, we first provide our definition of emotion-driven services, and then we propose a novel methodological framework, referred to as the Virtual-Reality-Based Emotion-Elicitation-and-Recognition loop (VEE-loop), that can be exploited to realize it. Specifically, the VEE-loop consists in a continuous monitoring of users' emotions, which are then provided to service designers as an implicit users' feedback. This information is used to dynamically change the content of the VR environment, until the desired affective state is solicited. Finally, we discuss issues and opportunities of this VEE-loop, and we also present potential applications of the VEE-loop in research and in various application areas.


Emotion visualization in Virtual Reality: An integrative review

A cluster of research in Human-Computer Interaction (HCI) suggests that ...

Do you know "saudade"? The importance of a cultural and language-based emotion approach for HCI

Today most technologies and interfaces are designed to be global. We arg...

Virtual Reality for Emotion Elicitation – A Review

Emotions are multifaceted phenomena that affect our behaviour, perceptio...

Wireless Edge-Empowered Metaverse: A Learning-Based Incentive Mechanism for Virtual Reality

The Metaverse is regarded as the next-generation Internet paradigm that ...

Some Experimental Results of Relieving Discomfort in Virtual Reality by Disturbing Feedback Loop in Human Brain

Recently, great progress has been made in virtual reality(VR) research a...

Facial Electromyography-based Adaptive Virtual Reality Gaming for Cognitive Training

As life expectancy rises, age-related diseases causing dementia become m...

V-Dream: Immersive Exploration of Generative Design Solution Space

Generative Design workflows have introduced alternative paradigms in the...

Please sign up or login with your details

Forgot password? Click here to reset