The Stochastic Arrival Problem

11/23/2022
by   Thomas Webster, et al.
0

We study a new modification of the Arrival problem, which allows for nodes that exhibit random as well as controlled behaviour, in addition to switching nodes. We study the computational complexity of these extensions, building on existing work on Reachability Switching Games. In particular, we show for versions of the arrival problem involving just switching and random nodes it is -hard to decide if their value is greater than a half and we give a PSPACE decision algorithm.

READ FULL TEXT

page 1

page 2

page 3

page 4

research
09/26/2017

Reachability Switching Games

In this paper, we study the problem of deciding the winner of reachabili...
research
02/12/2021

A Subexponential Algorithm for ARRIVAL

The ARRIVAL problem is to decide the fate of a train moving along the ed...
research
06/09/2021

Non-Parametric Stochastic Sequential Assignment With Random Arrival Times

We consider a problem wherein jobs arrive at random times and assume ran...
research
02/21/2018

ARRIVAL: Next Stop in CLS

We study the computational complexity of ARRIVAL, a zero-player game on ...
research
05/07/2020

Trains, Games, and Complexity: 0/1/2-Player Motion Planning through Input/Output Gadgets

We analyze the computational complexity of motion planning through local...
research
08/13/2021

A simple lower bound for ARRIVAL

The ARRIVIAL problem introduced by Dohrau, Gärtner, Kohler, Matoušek and...
research
04/10/2018

Assimilation of fire perimeters and satellite detections by minimization of the residual in a fire spread model

Assimilation of data into a fire-spread model is formulated as an optimi...

Please sign up or login with your details

Forgot password? Click here to reset