Text-based Adventures of the Golovin AI Agent

05/16/2017
by   Bartosz Kostka, et al.
0

The domain of text-based adventure games has been recently established as a new challenge of creating the agent that is both able to understand natural language, and acts intelligently in text-described environments. In this paper, we present our approach to tackle the problem. Our agent, named Golovin, takes advantage of the limited game domain. We use genre-related corpora (including fantasy books and decompiled games) to create language models suitable to this domain. Moreover, we embed mechanisms that allow us to specify, and separately handle, important tasks as fighting opponents, managing inventory, and navigating on the game map. We validated usefulness of these mechanisms, measuring agent's performance on the set of 50 interactive fiction games. Finally, we show that our agent plays on a level comparable to the winner of the last year Text-Based Adventure AI Competition.

READ FULL TEXT
research
08/03/2018

The Text-Based Adventure AI Competition

In 2016 and 2017 at the IEEE Conference on Computational Intelligence in...
research
02/12/2019

NAIL: A General Interactive Fiction Agent

Interactive Fiction (IF) games are complex textual decision making probl...
research
05/17/2018

Language Expansion In Text-Based Games

Text-based games are suitable test-beds for designing agents that can le...
research
05/06/2023

A Minimal Approach for Natural Language Action Space in Text-based Games

Text-based games (TGs) are language-based interactive environments for r...
research
07/20/2022

Towards VEsNA, a Framework for Managing Virtual Environments via Natural Language Agents

Automating a factory where robots are involved is neither trivial nor ch...
research
05/03/2021

Evolving Evaluation Functions for Collectible Card Game AI

In this work, we presented a study regarding two important aspects of ev...
research
06/12/2018

Talakat: Bullet Hell Generation through Constrained Map-Elites

We describe a search-based approach to generating new levels for bullet ...

Please sign up or login with your details

Forgot password? Click here to reset