TexMesh: Reconstructing Detailed Human Texture and Geometry from RGB-D Video

08/01/2020
by   Tiancheng Zhi, et al.
0

We present TexMesh, a novel approach to reconstruct detailed human meshes with high-resolution full-body texture from RGB-D video. TexMesh enables high quality free-viewpoint rendering of humans. Given the RGB frames, the captured environment map, and the coarse per-frame human mesh from RGB-D tracking, our method reconstructs spatiotemporally consistent and detailed per-frame meshes along with a high-resolution albedo texture. By using the incident illumination we are able to accurately estimate local surface geometry and albedo, which allows us to further use photometric constraints to adapt a synthetically trained model to real-world sequences in a self-supervised manner for detailed surface geometry and high-resolution texture estimation. In practice, we train our models on a short example sequence for self-adaptation and the model runs at interactive framerate afterwards. We validate TexMesh on synthetic and real-world data, and show it outperforms the state of art quantitatively and qualitatively.

READ FULL TEXT

page 2

page 4

page 6

page 7

page 12

page 13

page 14

page 19

research
07/20/2022

CrossHuman: Learning Cross-Guidance from Multi-Frame Images for Human Reconstruction

We propose CrossHuman, a novel method that learns cross-guidance from pa...
research
08/18/2021

Deep Hybrid Self-Prior for Full 3D Mesh Generation

We present a deep learning pipeline that leverages network self-prior to...
research
11/23/2022

Hand Avatar: Free-Pose Hand Animation and Rendering from Monocular Video

We present HandAvatar, a novel representation for hand animation and ren...
research
08/21/2023

TADA! Text to Animatable Digital Avatars

We introduce TADA, a simple-yet-effective approach that takes textual de...
research
09/08/2016

Ear-to-ear Capture of Facial Intrinsics

We present a practical approach to capturing ear-to-ear face models comp...
research
11/30/2018

TextureNet: Consistent Local Parametrizations for Learning from High-Resolution Signals on Meshes

We introduce, TextureNet, a neural network architecture designed to extr...
research
05/04/2020

Neural Subdivision

This paper introduces Neural Subdivision, a novel framework for data-dri...

Please sign up or login with your details

Forgot password? Click here to reset