Teaching Undergraduate Students to Think Like Real-World Systems Engineers: A Technology-Based Hybrid Learning Approach

11/26/2021
by   Rami Ghannam, et al.
0

A hybrid teaching approach that relied on combining Project Based Learning with Team Based Learning was trialled in an engineering module during the past five years. Our motivation was to expose students to real-world authentic engineering problems and to steer them away from the classical 'banking' approach, with a view to developing their systems engineering skills via deeper and more collaborative learning. Our third year module was called Team Design and Project Skills and was concerned with 320 students dividing themselves in teams to develop a smart electronic system. We reveal module design details and discuss the effectiveness of our teaching approach via analysis of student grades during the past five years, as well as data from surveys that were completed by 68 students. 64 helped broaden their perspective in electronic systems design. Moreover, 84 recognised that this module was a valuable component in their degree programme. Adopting this approach in an engineering curriculum enabled students to integrate knowledge in areas that included control systems, image processing, embedded systems, sensors, as well as team working, decision making, trouble shooting and project planning.

READ FULL TEXT

page 12

page 13

page 14

page 15

page 16

research
06/23/2016

Project Based Learning of Embedded Systems

Traditional teaching, usually based on lectures and tutorials fosters th...
research
06/04/2020

Framework for an Integrated Learning Block with CDIO-led Engineering Education

As a CDIO collaborating member, the School of Mechanical and Electrical ...
research
12/04/2019

An Open Platform to Teach How the Internet Practically Works

Each year at ETH Zurich, around 100 students build and operate their ver...
research
09/29/2021

Visualization Design Sprints for Online and On-Campus Courses

We present how to integrate Design Sprints and project-based learning in...
research
02/10/2023

Responsible Robotics: A Socio-Ethical Addition To Robotics Courses

We are witnessing a rapid increase in real-world autonomous robotic depl...
research
07/22/2021

Codeathon Activity: A Design Prototype for Real World Problems

Activity-based learning helps students to learn through participation. A...
research
07/28/2021

Deeper Learning By Doing: Integrating Hands-On Research Projects Into a Machine Learning Course

Machine learning has seen a vast increase of interest in recent years, a...

Please sign up or login with your details

Forgot password? Click here to reset