Structure-Aware Completion of Photogrammetric Meshes in Urban Road Environment

11/23/2020
by   Qing Zhu, et al.
0

Photogrammetric mesh models obtained from aerial oblique images have been widely used for urban reconstruction. However, the photogrammetric meshes also suffer from severe texture problems, especially on the road areas due to occlusion. This paper proposes a structure-aware completion approach to improve the quality of meshes by removing undesired vehicles on the road seamlessly. Specifically, the discontinuous texture atlas is first integrated to a continuous screen space through rendering by the graphics pipeline; the rendering also records necessary mapping for deintegration to the original texture atlas after editing. Vehicle regions are masked by a standard object detection approach, e.g. Faster RCNN. Then, the masked regions are completed guided by the linear structures and regularities in the road region, which is implemented based on Patch Match. Finally, the completed rendered image is deintegrated to the original texture atlas and the triangles for the vehicles are also flattened for improved meshes. Experimental evaluations and analyses are conducted against three datasets, which are captured with different sensors and ground sample distances. The results reveal that the proposed method can quite realistic meshes after removing the vehicles. The structure-aware completion approach for road regions outperforms popular image completion methods and ablation study further confirms the effectiveness of the linear guidance. It should be noted that the proposed method is also capable to handle tiled mesh models for large-scale scenes. Dataset and code are available at vrlab.org.cn/ hanhu/projects/mesh.

READ FULL TEXT

page 7

page 11

page 15

page 16

page 17

page 18

page 19

page 21

research
06/18/2019

3D Geometric salient patterns analysis on 3D meshes

Pattern analysis is a wide domain that has wide applicability in many fi...
research
01/25/2022

Projective Urban Texturing

This paper proposes a method for automatic generation of textures for 3D...
research
03/30/2023

Semantic Image Translation for Repairing the Texture Defects of Building Models

The accurate representation of 3D building models in urban environments ...
research
07/25/2022

NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editing

Very recently neural implicit rendering techniques have been rapidly evo...
research
06/13/2020

Convolutional Generation of Textured 3D Meshes

Recent generative models for 2D images achieve impressive visual results...
research
07/12/2022

Htex: Per-Halfedge Texturing for Arbitrary Mesh Topologies

We introduce per-halfedge texturing (Htex) a GPU-friendly method for tex...
research
08/09/2023

GeodesicPSIM: Predicting the Quality of Static Mesh with Texture Map via Geodesic Patch Similarity

Static meshes with texture maps have attracted considerable attention in...

Please sign up or login with your details

Forgot password? Click here to reset