Solving Online Threat Screening Games using Constrained Action Space Reinforcement Learning

11/20/2019
by   Sanket Shah, et al.
7

Large-scale screening for potential threats with limited resources and capacity for screening is a problem of interest at airports, seaports, and other ports of entry. Adversaries can observe screening procedures and arrive at a time when there will be gaps in screening due to limited resource capacities. To capture this game between ports and adversaries, this problem has been previously represented as a Stackelberg game, referred to as a Threat Screening Game (TSG). Given the significant complexity associated with solving TSGs and uncertainty in arrivals of customers, existing work has assumed that screenees arrive and are allocated security resources at the beginning of the time window. In practice, screenees such as airport passengers arrive in bursts correlated with flight time and are not bound by fixed time windows. To address this, we propose an online threat screening model in which screening strategy is determined adaptively as a passenger arrives while satisfying a hard bound on acceptable risk of not screening a threat. To solve the online problem with a hard bound on risk, we formulate it as a Reinforcement Learning (RL) problem with constraints on the action space (hard bound on risk). We provide a novel way to efficiently enforce linear inequality constraints on the action output in Deep Reinforcement Learning. We show that our solution allows us to significantly reduce screenee wait time while guaranteeing a bound on risk.

READ FULL TEXT

page 1

page 2

page 3

page 4

research
05/28/2019

Snooping Attacks on Deep Reinforcement Learning

Adversarial attacks have exposed a significant security vulnerability in...
research
06/25/2022

Towards Modern Card Games with Large-Scale Action Spaces Through Action Representation

Axie infinity is a complicated card game with a huge-scale action space....
research
09/20/2021

CARL: Conditional-value-at-risk Adversarial Reinforcement Learning

In this paper we present a risk-averse reinforcement learning (RL) metho...
research
04/18/2023

Benchmarking Actor-Critic Deep Reinforcement Learning Algorithms for Robotics Control with Action Constraints

This study presents a benchmark for evaluating action-constrained reinfo...
research
11/11/2017

Practical Scalability for Stackelberg Security Games

Stackelberg Security Games (SSGs) have been adopted widely for modeling ...
research
01/07/2021

Active Screening for Recurrent Diseases: A Reinforcement Learning Approach

Active screening is a common approach in controlling the spread of recur...
research
03/22/2010

Development of a Cargo Screening Process Simulator: A First Approach

The efficiency of current cargo screening processes at sea and air ports...

Please sign up or login with your details

Forgot password? Click here to reset