Skeleton-Based Action Recognition with Multi-Stream Adaptive Graph Convolutional Networks

12/15/2019
by   Lei Shi, et al.
10

Graph convolutional networks (GCNs), which generalize CNNs to more generic non-Euclidean structures, have achieved remarkable performance for skeleton-based action recognition. However, there still exist several issues in the previous GCN-based models. First, the topology of the graph is set heuristically and fixed over all the model layers and input data. This may not be suitable for the hierarchy of the GCN model and the diversity of the data in action recognition tasks. Second, the second-order information of the skeleton data, i.e., the length and orientation of the bones, is rarely investigated, which is naturally more informative and discriminative for the human action recognition. In this work, we propose a novel multi-stream attention-enhanced adaptive graph convolutional neural network (MS-AAGCN) for skeleton-based action recognition. The graph topology in our model can be either uniformly or individually learned based on the input data in an end-to-end manner. This data-driven approach increases the flexibility of the model for graph construction and brings more generality to adapt to various data samples. Besides, the proposed adaptive graph convolutional layer is further enhanced by a spatial-temporal-channel attention module, which helps the model pay more attention to important joints, frames and features. Moreover, the information of both the joints and bones, together with their motion information, are simultaneously modeled in a multi-stream framework, which shows notable improvement for the recognition accuracy. Extensive experiments on the two large-scale datasets, NTU-RGBD and Kinetics-Skeleton, demonstrate that the performance of our model exceeds the state-of-the-art with a significant margin.

READ FULL TEXT

page 1

page 5

page 7

page 10

page 11

page 12

research
05/20/2018

Adaptive Spectral Graph Convolutional Networks for Skeleton-Based Action Recognition

Traditional deep methods for skeleton-based action recognition usually s...
research
10/10/2022

Pose-Guided Graph Convolutional Networks for Skeleton-Based Action Recognition

Graph convolutional networks (GCNs), which can model the human body skel...
research
12/20/2021

Dynamic Hypergraph Convolutional Networks for Skeleton-Based Action Recognition

Graph convolutional networks (GCNs) based methods have achieved advanced...
research
08/23/2022

Hierarchically Decomposed Graph Convolutional Networks for Skeleton-Based Action Recognition

Graph convolutional networks (GCNs) are the most commonly used method fo...
research
11/26/2020

Spatio-Temporal Inception Graph Convolutional Networks for Skeleton-Based Action Recognition

Skeleton-based human action recognition has attracted much attention wit...
research
10/23/2020

Temporal Attention-Augmented Graph Convolutional Network for Efficient Skeleton-Based Human Action Recognition

Graph convolutional networks (GCNs) have been very successful in modelin...
research
04/20/2018

View Adaptive Neural Networks for High Performance Skeleton-based Human Action Recognition

Skeleton-based human action recognition has recently attracted increasin...

Please sign up or login with your details

Forgot password? Click here to reset