Visual attention enables humans to rapidly analyze complex scenes and devote their limited perceptual and cognitive resources to the most pertinent subsets of sensory data. It acts as a shiftable information processing bottleneck, allowing only objects within a circumscribed region to reach higher levels of processing and visual awareness .
Broadly speaking, the literature on attentional models can be split into two categories: task-agnostic approaches (i.e. finding the salient pieces of information, a.k.a bottom-up (BU) saliency [2, 3, 1, 4]) and task-specific methods (i.e. finding information relevant to the ongoing behavior, task, or goal [5, 6]). Bottom-up salience is the most extensively studied aspect of visual guidance. The model by Itti et al. 
in 1998 triggered a lot of interests in visual saliency in the computer vision community. Since then, there has been a lot of follow up works using better handcrafted features and learning methods. These works have been appearing in top venues in the field on a regular basis. After a short period of depression and performance saturation (2010-2014) and driven by three factors: a) behavioral studies discovering cues that attract gaze (e.g. gaze direction), b) large scale crowd-sourced data (e.g
. mouse movements) indicating what is salient, and c) resurgence of deep neural networks (DNNs), a cascade of deep visual saliency models have emerged. These models have shown tremendous improvements over the classic models on well-established saliency benchmark datasets and perform close to the human inter-observer (human IO) model (a model built from fixations of other people) such that in some cases it is almost impossible to tell apart model predictions from actual human fixation maps. This is illustrated in Fig.1.
The new NN-based models, however, still suffer from fundamental problems causing them to underperform humans . It is thus crucial to step back and study where saliency models currently stand in their capabilities, and where improvements can to be made. Further, a systematic effort is needed to address the newly surfaced challenges, reevaluate the current successes, and explore whether models are indeed continuously getting better or saturating in performance. To this end, I ask the following questions: what saliency models predict, where and why they fail, how can models be evaluated in a finer-grained way, what are the remaining cues that attract attention but are not accounted by models, to what degree explicit saliency measures agree with eye movements, how well saliency models generalize, what are the new types of data that can be used to uncover model strengths and weaknesses, which measures are most representatives of model performance, what are the new applications made possible in light of the recent advances in deep learning, and how can saliency benefit from or contribute to the other domains. Before delving into these questions, I first review the landscape of the saliency field and conduct a quantitative comparison of a large number of static and dynamic saliency models over image and video benchmarks using several evaluation measures.
This work updates my last review of the field in 2013 [4, 8] and focuses on deep visual saliency models. There has been a lot of efforts and progress since then in terms of building models111It is worth noting that bottom-up saliency models have gradually shifted from locating low-level conspicuous image regions to predicting eye movements. Please refer to  for a discussion on this., collecting data, understanding the limitation of models, and designing evaluation measures. The reader is referred to [10, 7, 11, 12, 13, 14, 15] for critical reviews.
1.1 Significance and Applications
The significance of visual saliency models is two folds. First, they present testable predictions that can be utilized for understanding human attention mechanisms at behavioral and neural levels. Indeed, a large number of cognitive studies have utilized saliency models for model-based hypothesis testing. Second, predicting where people look in images and videos is useful in a wide variety of applications across several domains (e.g. computer vision, robotics, neuroscience, medicine, assistive systems, healthcare, human-computer interaction, and defense). Some example applications include gaze-aware compression and summarization, activity recognition, object segmentation, recognition and detection, image captioning, question answering, advertisement, novice training, patient diagnosis, and surveillance. Please see  and Section 4.
The principal focus of this work is on modeling visual saliency and attention during scene free viewing of natural scenes222As a default scene analysis task, the free viewing paradigm offers a wealth of insights regarding the cues that attract attention., and particularly on the recent progress.
Some research areas are related but will not be covered here including top-down attention and egocentric gaze prediction333Top-down attention regards gaze mechanisms during complex daily tasks such as coffee making, driving, and game playing.,
salient object detection and segmentation444The goal in this class of models is to detect and segment salient objects in a scene rather than predicting where people look. Please see  for a review of these models., co-saliency detection555It regards locating the salient regions from multiple images., as well as saliency for deep learning visualization666 This line of research attempts to explain activations of a neural network by means of techniques based on backpropagation ( ). The goal is to determine where a neural network looks in classifying an object, rather than replicating human fixations.
This line of research attempts to explain activations of a neural network by means of techniques based on backpropagation (e.g. 
). The goal is to determine where a neural network looks in classifying an object, rather than replicating human fixations..
2 Saliency in the Deep Learning Era
Benchmarks have been instrumental for advances in computer vision. In the saliency domain, they have sparked a lot of interest and have spurred a lot of interesting ideas over the past several years. Two of the most influential image-based ones777MIT: saliency.mit.edu & SALICON: http://salicon.net include MIT and SALICON (Fig. 2).
MIT: The MIT benchmark is currently the gold standard for evaluating and comparing image-based saliency models. It supports eight evaluation measures for comparison and reports results over two eye movement datasets 1) MIT300 and 2) CAT2000. As of October 2018, 85 models are evaluated over the MIT300 dataset, out of which 26 are NN-based models (30% of all submissions). The CAT2000 dataset has 30 models evaluated to date (9 are NN-based). In addition, 5 baselines are also computed on both datasets.
SALICON: Also known as the LSUN saliency challenge888In conjunction with the larger LSUN challenge, and including the iSUN database ., it is relatively new and is primarily based on the SALICON dataset. It offers results over 7 scores and uses the same evaluation tools as the MIT benchmark.
These two benchmarks are complementary to each other. The former evaluates models with respect to actual fixations but suffers from small scale data. The latter mitigates the scale problem but considers noisy click data as a proxy of attention. Further, as opposed to SALICON, the MIT benchmark maintains an up-to-date leader-board.
Traditionally, validation of saliency models has been done by comparing their outputs against eye movements of humans watching complex image or video stimuli (e.g. [20, 21]). New databases have emerged by following two trends, 1) increasing the number of images, and 2) introducing new measurements to saliency by providing contextual annotations (e.g. image categories, regional properties, etc.). To annotate large scale data, researchers have resorted to crowd-sourcing schemes such as gaze tracking using webcams  or mouse movements [22, 23] as alternatives to lab-based eye trackers (Fig. 3). Deep supervised saliency models rely heavily on these sufficiently large and well-labeled datasets. Here, I review some of the most recent and influential image and video datasets. The discussion of pros and cons of these datasets is postponed to Section 4. For a review of fixation datasets pre-deep learning era please consult .
Image datasets. Three of the most popular image datasets used for training and testing models are as follows.
MIT300: This dataset is a collection of 300 natural images from the Flickr Creative Commons and personal collections . It contains eye movement data of 39 observers which results in a fairly robust ground-truth to test models against. It is a challenging dataset for saliency models, as images are highly varied and natural. Fixation maps of all images are held out and used by the MIT Saliency Benchmark for evaluating models.
CAT2000: Released in 2015, this is a relatively larger dataset consisting of 2000 training images and 2000 test images spanning 20 different categories such as Cartoons, Art, Satellite, Low resolution images, Indoor, Outdoor, Line drawings, etc. . Images in this dataset come from search engines and computer vision datasets. The training set contains 100 images per category and has fixation annotations from 18 different observers. The test test, used for evaluation, contains the fixations of 24 observers. Both MIT300 and CAT2000 datasets are collected using the EyeLink1000 eye-tracker.
SALICON: It is currently the largest crowd-sourced saliency dataset. Images of this dataset come from the Microsoft COCO dataset and contain MS COCO’s pixelwise semantic annotations. The SALICON contains 10000 training images, 5000 validation images and 5000 test images. Mouse movements are collected using Amazon Mechanical Turk (AMT) via a psychophysical paradigm known as mouse-contingent saliency annotation (Fig. 3). Despite minor discrepancies between eye movements and mouse movements, nevertheless this dataset introduces an acceptable and scalable method for the collection of further data for saliency modeling. Currently, many deep saliency models are first trained on the SALICON dataset and are then finetuned on the MIT1000 or CAT2000 datasets for predicting fixations.
Fig. 4 shows a list of recent image datasets. Some datasets have been collected to study visual attention over specific stimuli (e.g. viewing infographics , crowds , webpages [28, 29], emotional content [30, 31]), or certain tasks (e.g. driving [32, 33]).
Video datasets. DIEM , HOLLYWOOD-2 , and UCF-Sports  are the three widely used datasets for video saliency research. DIEM contains 84 videos from various categories (e.g. advertisements, documentaries, sport events, and movie trailers; ranging in duration from 20 to more than 200 seconds) and free-viewing fixation data from 50 subjects. HOLLYWOOD-2 is the largest dynamic eye tracking dataset containing 823 training and 884 validation sequences, with fixation data of 16 subjects. The videos in this dataset are short video sequences from a set of 69 Hollywood movies, containing 12 different human action classes, ranging from answering phone, eating, driving, running, etcetera. UCF-Sports dataset contains 150 videos on 9 sports action classes such as diving, swinging, and walking, with an average duration of 6.39 seconds. It is watched by 16 subjects.
Recently, two newcomers have joined the league:
DHF1K: Introduced by Wang et al.  in 2017, this dataset comprises a total of 1,000 video sequences with 582,605 frames covering a wide range of scenes, motions, and activities. It has the total duration of 19,420 seconds. The dynamic stimuli were displayed on a 19 inch display (resolution 1440 x 900px).
LEDOV: This dataset includes diverse content spanning daily actions, sports, social activities, and art performance . It contains 179,336 frames, 5,058,178 fixations, and 6,431 seconds. All 538 videos have at least 720px resolution and 24 Hz frame rate.
2.3 Evaluation Measures
A large number of measures have been proposed for evaluating saliency models. In general, they fall into two categories: a) distribution-based (i.e. comparing smoothed prediction and fixation maps) and b) location-based (i.e
. computing some statistics at fixated locations). Pearson’s Correlation Coefficient (CC), Kullback-Leibler divergence (KL), Earth Mover’s Distance (EMD), and Similarity or histogram intersection (SIM) fall under the first category. Normalized Scanpath Saliency (NSS), Area under ROC Curve (AUC) and its variants including AUC-Judd, AUC-Borji, and Shuffled AUC (sAUC) fall under the second category. Recently, Information Gain (IG) has also been added to this set. It measures the average information gain of the saliency map over the center prior baseline at fixated locations . Rankings produced by these scores often do not match with each other. Nonetheless, it is commonly agreed that these measures are complementary to each other and assess different aspects of saliency maps. Further, it is believed that a good model should perform well over a variety of measures. For a detailed description on how these measures are computed, please consult [25, 11]. I will return to model evaluation and scoring later in Section 4.
The MIT benchmark ranks models based on the AUC-Judd, whereas the SALICON ranking is based on the sAUC. The MIT benchmark will soon switch to NSS, suggested by the recent research , and the fact that it favors maps that visually better match with human fixation map (see  and Fig. 8). NSS measure is computed as the mean value of the normalized saliency map at fixation locations.
2.4 Classic (Non-deep) Bottom-up Saliency Models
Computational modeling of bottom-up attention dates back to the seminal works by Treisman and Gelade in 1980 , the computational architecture by Koch and Ullman in 1985 , and the bottom-up model of Itti et al. in 1998 . Rooted in these works, several saliency models have been proposed. They fall into different categories (e.g. Bayesian, learning-based, spectral, cognitive), according to our study in 2013 . The early models mainly relied on extracting simple feature maps such as intensity, color, and orientation in a scale space and combined them after performing center-surround and normalization operations. Subsequent models incorporated mid- and higher level features (e.g. face and text , gaze direction ) to better predict gaze.
A thorough examination of all classic saliency models is certainly not feasible in this limited space. Instead, we list a number of highly influential static and dynamic saliency models as follows: Attention for Information Maximization (AIM) , Graph-based Visual Saliency (GBVS) , Saliency Using Natural statistics (SUN) , Spectral Residual saliency (SR) , Adaptive Whitening Saliency (AWS) , Boolean Map based Saliency (BMS) , and the Judd model . Some classic video saliency models include: AWS-D , OBDL , Xu et al. , PQFT , and Rudoy et al. .
2.5 Deep Saliency Models
The success of convolutional neural networks (CNN) on large scale object recognition corpses 
, has brought along a new wave of saliency models that perform markedly better than traditional saliency models based on hand-crafted features. Researchers leverage existing deep architectures that are trained for scene recognition and re-purpose them to predict saliency. Often some architectural novelties are also introduced. These models are trained in an end-to-end manner, effectively formulating saliency as a regression problem (See Fig.6.A). To remedy the lack of sufficiently large scale fixation datasets, deep saliency models are pre-trained on large image datasets and are then fine-tuned on small scale eye movement or click datasets. This procedure allows models to re-use the semantic visual knowledge already learned in CNNs and successfully transfer it to the task of saliency. In what follows, I review some of the landmark deep spatial and spatiotemporal saliency models.
2.5.1 Static Saliency Models
Fig. 6.B presents a timeline of deep saliency models since their inception in 2014. It forms the basis according to which models are reviewed here.
eDN: Put forth by Vig et al. 
, the eDN (ensembles of deep networks) was the first attempt to leverage CNNs for predicting image saliency. First, it generates a large number of richly-parameterized 1 to 3 layer networks using biology-inspired hierarchical features. Then, it uses hyperparameter optimization to search for independent models that are predictive of saliency and combines them into a single model by training a linear SVM.
DeepGaze I & II: Kümmerer et al.  proposed to employ a relatively deeper CNN (pre-trained AlexNet ) for saliency prediction (5 layers compared to eDN’s 1-3 layers). The outputs of the convolutional layers were used to create and train a linear model to compute image salience. More recently, they introduced the DeepGaze II model  built upon DeepGaze I. It further explores the unique contributions between low-level and high-level features towards fixation prediction and obtains the best performance on the MIT300 dataset in terms of the AUC-Judd score.
Mr-CNN: Liu et al.  proposed the multi-resolution CNN (Mr-CNN) model in which three different CNNs, each trained on a different scale, are followed by two fully connected layers. They fine-tuned their model over image patches centered at fixated and non-fixated locations.
SALICON: To help bridge the semantic gap999Limited capability of saliency models in predicting fixations driven by strong semantic content. in saliency modeling, Huang et al.  proposed a deep CNN (based on AlexNet, VGG-16, and GoogLeNet) that combines information from two pre-trained CNNs, each on a different image scale (fine and coarse). The two CNNs are then concatenated to produce the final saliency map.
DeepFix: This model, by Kruthiventi et al. , is the first application of fully convolutional neural networks (FCNN) for saliency prediction. It employs 5 convolution blocks with weights initialized from the VGG-16 which are followed by two of their novel Location Based Convolutional (LBC) layers to capture semantics at multiple scales. It also incorporates Gaussian priors to further improve learned weights.
ML-Net: Instead of using features at the final CNN layers, this model 
combines feature maps extracted from different levels of the VGG network to compute saliency. To model center prior, it learns a set of Gaussian parameters end-to-end, as opposed to using a fixed Gaussian or feeding Gaussians to convolutional layers. Further, it benefits from a new loss function to satisfy three objectives: 1) to better measure similarity with the ground truth, 2) to keep invariance of predictive maps to their maximum, and 3) to give higher weights to locations with higher fixation probability.
JuntingNet and SalNet: Pan et al.  proposed a shallow CNN (JuntingNet) and a deep CNN (SalNet) for saliency prediction. The former is inspired by the AlexNet and uses three convolutional and two fully connected layers, which are all randomly initialized (i.e. trained from scratch). The latter, contains eight convolutional layers with the first three being initialized from the VGG network.
The Probability Distribution Prediction (PDP), proposed by Jetleyet al. 
, formulates the saliency as a generalized Bernoulli distribution and trains a model to learn this distribution. It contains a deep neural network trained completely end-to-end using a novel loss function that pairs the classic softmax loss with functions that compute the distances between different probability distributions. According to Jetleyet al.’s results, the new loss functions are more efficient than traditional loss functions such as Euclidean and Huber loss for the task of saliency prediction.
DSCLRCN: The DSCLRCN model (Deep Spatial Contextual Long-term Recurrent Convolutional Neural network) was introduced by Liu and Han  in 2016. It first learns local saliency of small image regions using a CNN. Then, it scans the image both horizontally and vertically using a deep spatial long short-term model (LSTM) to capture global context. These two operations allow DSCLRCN to simultaneously and effectively incorporate local and global contexts to infer image saliency.
SalGAN: Pan et al.  utilized Generative Adversarial Networks (GANs)  to build the SalGAN model. It is composed of two modules, a generator and a discriminator. The generator is learned via back-propagation using binary cross entropy loss on existing saliency maps, which is then passed to the discriminator that is trained to identify whether the provided saliency map was synthesized by the generator, or built from the actual fixations.
iSEEL: In , we proposed a saliency model based on inter-image similarities and ensemble of Extreme Learning Machines (ELM) . First, a set of images similar to a given image are retrieved. A saliency predictor is then learned from each image in this set using an ELM, resulting in an ensemble. Finally, the saliency maps by the ensemble’s members are averaged to construct the final map.
EML-Net: The main idea in Expandable Multi-Layer NETwork (EML-NET) is that the encoder and decoder in a FCNN can be separately trained for scalability . Furthermore, the encoder can contain more than one CNN model to extract features, and the models can have different architectures or be pre-trained on different datasets.
DVA: Wang et al.  proposed the Deep Visual Attention (DVA) model in which an encoder-decoder architecture is trained over multiple scales to predict pixel-wise saliency. The encoder part is a stack of convolutional layers. Three decoders are formed by taking inputs from three different stages of the encoder network which are finally fused to generate a saliency map.
SAM Nets: Saliency Attentive Models (SAM-ResNet & SAM-VGG) by Cornia et al.  combine a fully convolutional network with a recurrent convolutional network, endowed with an spatial attentive mechanism.
FUCOS: Bruce et al.  present a model deemed Fully Convolutional Saliency (FUCOS), that is applied to either gaze, or salient object prediction. It integrates pre-trained layers from large-scale CNN models and is then fine-tuned on the PASCAL-Context dataset .
Attentional Push: Gorji and Clark 
proposed to augment standard deep saliency models with shared attention. Their model contains two pathways: an Attentional Push pathway which learns the gaze location of the scene actors and a saliency pathway. These are followed by a shallow augmented saliency CNN which combines them and generates the augmented saliency. They initialized and train the Attentional Push CNN by minimizing the classification error of following the actors’ gaze location on a 2D grid using a large-scale gaze-following dataset. The Attentional Push CNN is then fine-tuned along with the augmented saliency CNN to minimize the Euclidean distance between the augmented saliency and ground truth fixations using an eye-tracking dataset, annotated with the head and the gaze location of the scene actors. This model performs well but suffers from the limitation that it requires the human annotations for the actors’ head location during evaluation. The reason is that in many of the images, the actors are looking sideways or looking away from the camera, which makes face detection a very challenging task, even for the best-performing face detectors.
2.5.2 Dynamic Saliency Models
Observers look at videos and images differently due to two reasons (Fig. 7.A). First, observers have much less time to view each video frame (about 1/30 of a second) compared to 3 to 5 seconds over still images. Second, motion is a key component that is missing in still images and strongly attracts human attention over videos. These, plus the need for high computational and memory requirements, makes video saliency prediction a considerably more challenging task than image saliency. Despite these impediments, there has been a growing interest in video saliency over the past few years partially driven by its applications (e.g. video summarization, image and video captioning).
Conventionally, video saliency models pair bottom-up feature extraction with an ad-hoc motion estimation that can be performed either by means of optical flow or feature tracking. In contrast, deep video saliency models learn the whole process end-to-end. In these works, the dynamic characteristics are modeled in two ways: a) adding temporal information to CNNs, or 2) developing a dynamic structure using LSTMs. Both types of models are covered next.
Two-stream network: As one of the first attempts, Bak et al.  applied a two-stream (5 layer each) CNN architecture for video saliency prediction. RGB frames and motion maps were fed to the two streams.
Chaabouni et al.: Chaabouni et al. 
employed transfer learning to adapt a previously trained deep network for saliency prediction in natural videos. They trained a 5-layer CNN on RGB color planes and residual motion for each video frame. However, their model uses only the very short-term temporal relations of two consecutive frames.
Bazzani et al.: In 
, a recurrent mixture density network is proposed for saliency prediction. The input clip of 16 frames is fed to a 3D CNN, whose output becomes the input to a LSTM. Finally, a linear layer projects the LSTM representation to a Gaussian mixture model, which describes the saliency map. In a similar vein, Liuet al.  applied LSTMs to predict video saliency maps, relying on both short- and long-term memory of attention deployment.
OM-CNN: Proposed by Jiang et al. , the Object-to-Motion CNN model includes two subnets of objectness and motion that are trained end-to-end. The objectness and object motion information are used to predict the intra-frame saliency of videos. Inter-frame saliency is computed by means of a structure-sensitive ConvLSTM architecture.
Leifman et al.: In , RGB color planes, dense optical flow map, depth map and the previous saliency map are fed to a 7-layered encoder-decoder structure to predict fixations of observers who viewed RGBD videos on a 2D screen.
Gorji & Clark: As in their previous work , here they used a multi-stream ConvLSTM to augment state-of-the-art static saliency models with dynamic attentional push (shared attention). Their network contains a saliency pathway and three push pathways. The multi-pathway structure is followed by a CNN that learns to combine the complementary and time-varying outputs of the CNN-LSTMs by minimizing the relative entropy between the augmented saliency and viewers fixations on videos (Fig. 7.B).
ACLNet: In , we proposed the Attentive CNN-LSTM Network which augments a CNN-LSTM with a supervised attention mechanism to enable fast end-to-end saliency learning. The attention mechanism explicitly encodes static saliency information allowing LSTM to focus on learning a more flexible temporal saliency representation across successive frames. Such a design fully leverages existing large-scale static fixation datasets, avoids overfitting, and significantly improves training efficiency.
SG-FCN: Sun et al.  proposed a robust deep model that utilizes memory and motion information to capture salient points across successive frames. The memory information was exploited to enhance the model generalization by considering the fact that changes between two adjacent frames are limited within a certain range, and hence the corresponding fixations should remain correlated.
2.6 Deep vs. Classic Saliency Models
Consider a CNN with a single convolutional layer followed by a fully connected layer trained to predict fixations. This model generalizes the classic Itti model and also models built upon it that learn to combine feature maps (e.g. [95, 96, 97]). The learned features in the CNN will correspond to orientation, color, intensity, etc. which can be combined linearly by the fully connected layer (or 1x1 convolutions in a fully convolutional network). To handle the scale dependency of saliency computation, classic models often recruit multiple image resolutions. In addition to this technique (as in SALICON), deep saliency models concatenate maps from several convolutional layers (as in ML-Net), or feed input from different encoder layers to the decoder (e.g. using skip connections) to preserve fine details.
Despite the above resemblances, the most evident shortcoming of classic models (e.g. the Itti model) with respect to today’s deep architectures is the lack of ability to extract higher level features, objects, or parts of objects. Some classic models remedied this shortcoming by explicitly incorporating object detectors such as face or text detectors. The hierarchical deep structure of CNNs (e.g. 152 layers in the ResNet ) allows capturing complex cues that attract gaze automatically. This is perhaps the main reason behind the big performance gap between the two types of models. In practice, however, research has shown that there are cases where classic saliency models win over the deep models indicating that current deep models still fall short in fully explaining low-level saliency (Figure 14). Further, deep models fail in capturing some high-level attention cues (e.g. gaze direction). I will discuss these further in Section 4.
3 State of the Art Performance
A quantitative comparison of static and dynamic saliency models is presented here over two image benchmarks and two recent large scale video datasets.
3.1 Performance on Images
Model comparison is carried out over both MIT and SALICON benchmarks. For the MIT benchmark, I compile the performances from the MIT website. For the SALICON benchmark, I resort to recent publications.
3.1.1 The MIT Benchmark
This benchmark has the most comprehensive set of traditional and deep saliency models evaluated. Eight scores are computed101010Please see  for results using the IG score.. In addition to models, the following 5 baselines are also considered.
Infinite humans: How well a fixation map of infinite observers predicts fixations from a different set of infinite observers, computed as a limit? See  for details. Prediction is still not perfect due to observer differences.
One human: How well a fixation map of one observer (taken as a saliency map) predicts the fixations of the other observers. This is computed for each observer in turn, and averaged over all observers. Different individuals are more or less predictive of the rest of the population, and so a range of prediction scores is obtained.
Center: This saliency model is computed by stretching a symmetric Gaussian to fit the aspect ratio of a given image, under the assumption that the center of the image is most salient .
Permutation control: For each image, instead of randomly sampling fixations, fixations from a randomly-sampled image are chosen as the saliency map. This process is repeated 5 times per image, and the average performance is computed. This method allows capturing observer and center biases that are independent of the image .
Chance: A random uniform value is assigned to each image pixel to build a saliency map. Average performance is computed over 5 such chance saliency maps per image.
|Baseline: infinite h.||0.92||1||0||0.88||0.81||1||3.29||0|
|Deep Gaze 2||0.88||0.46||3.98||0.86||0.72||0.52||1.29||0.96|
|Deep Gaze 1||0.84||0.39||4.97||0.83||0.66||0.48||1.22||1.23|
|Mixture of Models||0.82||0.44||4.22||0.81||0.62||0.52||1.34||0.91|
|Cross Pixels Sal||0.81||0.5||3.36||0.79||0.58||0.51||1.31||0.88|
|Baseline: 1 human||0.8||0.38||3.48||0.66||0.63||0.52||1.65||6.19|
|Rosin Saliency 2||0.78||0.48||3.43||0.73||0.53||0.45||1.13||1.21|
|Aboudib Magn. Sal-v1||0.74||0.44||4.24||0.72||0.58||0.39||0.99||2.45|
|Rosin Saliency 1||0.71||0.4||4.86||0.7||0.62||0.29||0.76||1.13|
MIT300: Table I shows the results over the MIT300 dataset. According to all measures, the top 5 models are all NN-based. Using the AUC-Judd measure, DeepGaze II and EML-NET hold the top 2 spots with score of 0.88 (Inf. human scores 0.92). Based on the AUC-Borji measure, DeepGaze II and SALICON rank first and second scoring 0.86 and 0.85, respectively. The corresponding score for Inf. human is 0.88. According to sAUC, SALICON and DPNSal are tied in first place with sAUC of .74 (sAUC of Inf. human is 0.81). Using this score, the only model scoring lower than the center baseline is EYEMOL. While models perform close to each other according to AUC scores, switching to NSS widens the differences. EML-NET has the highest score with an NSS of 2.47 (NSS of Inf. human is 3.29). The second and third ranks here belong to CEDNS and DPNSal. Using CC and SIM scores, DPNSal is the winner (CC = 0.82 and SIM = 0.69). The Inf. human baseline scores 1 using both scores. DenseSal and SALICON occupy the first two places using the KL measure (Inf. human scores 0). Using the EMD measure, the best model is EML-NE (Inf. human scores 0).
Rankings generated by different evaluation measures fluctuate drastically. For example, switching from AUC-Judd to AUC-Borji, DeepGaze II still ranks at the top, but EML-Net drops to the 44th place, even below the center baseline. Nevertheless, results suggest that EML-Net, DeepGaze II, DPNSal, SALICON, CEDNS, DeepFix, SAM ResNet, SAM-VGG, DSCLRCN, and SalGAN alternate in providing the best prediction for ground-truth fixations. EML-Net is the only model that wins over 3 scores (AUC-Judd, EMD, NSS). DPNSal and DeepGaze II each win over 2 scores (DPNSal over CC and SIM; DeepGaze II over AUC-Judd and AUC-Borji).
BMS is the best-performing non neural network model (AUC-Judd = 0.83 and NSS = 1.41) and ranks better than the deep eDN model. The majority of models significantly outperform all the baselines, except the Inf. human. Among baselines, one human and center predict fixations better than permutation and chance.
Comparing the best results pre and during the deep learning era, shows about 43% improvement in terms of NSS (EML-NET vs. BMS) and about 5.7% improvement in terms of AUC-Judd (DeepGaze II vs. BMS). At the same time, the gap between the best model and the Inf. human shrinks from 57% to 25% using NSS, and from 9.8% to 4.4% in terms of AUC-Judd. Using the NSS score, about 73% of the top 30 models are NN-based (about 67% using AUC-Judd).
A careful examination of results hints towards saturation in prediction performance. Using the AUC-Judd, the top 2 models score 0.8, and the subsequent 8 models score 0.87. Using NSS, performance of the top 3 models varies between 2.41 and 2.47, which are still much less than 3.29 for the Inf. human baseline.
Among the scores, NSS, KL, and EMD provide a wider range of values ([0,)), and thus can better separate models. Different scores favor different types of maps. For example, AUC-type scores favor smoothed maps, whereas NSS prefers pointy ones. This leads to a compromise is scoring, making one wonder whether a single model can win across all scores. See  and Section 4.
A qualitative evaluation of model predictions over the sample image on the MIT benchmark website is presented in Fig. 8. Recent deep models produce saliency maps that are very similar to the ground truth on this image (See Fig. 1).
Representative stimuli: Is there a subset of few images that can offer a reliable model ranking? In , we defined representative images as those that best preserve model rankings when tested on, compared to the whole dataset and followed a correlation-based greedy image selection to find them. We found that a subset of 10 images can already rank the models on the MIT benchmark with a Spearman correlation of 0.97 relative to their ranking on all dataset images (See Fig. 9 (top)). These images help to accentuate model differences. By visualizing the predictions of some of the top and bottom models on these images, we can see that driving performance is a model’s ability to detect people and text in images amidst clutter, texture, and potentially misleading low-level pop-out (See Fig. 9 (bottom)).
|Baseline: infinite h.||0.9||1||0||0.84||0.62||1||2.85||0|
|Baseline: one human||0.76||0.43||2.51||0.67||0.56||0.56||1.54||7.77|
CAT2000: Table II shows the results over the CAT2000 dataset. According to the AUC-Judd, SAM-ResNet, SAM-VGG, and CEDNS are tied in the top with a score of 0.88 (Inf. human scores 0.90). EML-Net, the winner on the MIT300 dataset, is ranked second with a score of 0.87 (tied with DeepFix). Notice that as of now (Oct. 2018), we do not have submissions from DeepGaze models on this dataset. Switching to NSS, CEDNS wins with score of 2.39 slightly above SAM-ResNet, SAM-VGG, and EML-Net (all with NSS of 2.38). Interestingly, using to AUC-Borji, the classic Judd model has the best score of 0.84, same as eDN, BMS, and the Inf. human. Using CC and SIM scores, SAM-ResNet and SAM-VGG are the winners followed by the EML-Net. SAM-ResNet wins over 4 scores (AUC-Judd, SIM, CC, and EMD). AWS is the winner according to the sAUC score. Among classic models, BMS  and EYMOL  perform better than the others. Overall, models that do well over the MIT300 dataset perform well here as well.
There is a 3.5% improvement from the best non-deep model to the best deep model in terms of the AUC-Judd score. Improvement in terms of the NSS score is 30%. The performance gap between the best non-deep model and the Inf. human upper-bound is 5.55% and shrinks to 2.22% using the best deep learning model (based on the AUC-Judd measure). The corresponding values are 41.5% and 16.2% using the NSS score. Results suggest that performance is saturating on this dataset. Three models have a NSS of 2.38 (tied in second rank), three models have AUC-Judd of 0.88 (tied in first rank), and 2 with the best CC equal to 0.89. Notice that the upper-bound values (Inf. human) for some scores are dataset dependent (e.g. AUC and NSS scores), whereas upper-bound are fixed for some others (CC=1, SIM=1, EMD=0, KL=0).
In our previous work (supplement in ), we observed that models underperform over these categories of CAT2000 dataset: Jumbled, Indoor, Satelite, Cartoon, Inverted, OutdoorManMade, Social, LineDrawing, and Art. Interestingly, and perhaps counter intuitively, models perform better over Sketch and low-resolution images (according to NSS score).
MIT300 vs. CAT2000: The NSS and AUC-Judd values for the Inf. human (3.29 and 0.92) over the MIT300 dataset are higher than their corresponding values over the CAT2000 dataset (2.85 and 0.90). This indicates that observers are more consistent over the MIT300 dataset and partly contributes to the larger human-model gap over the MIT300 compared to the CAT2000 dataset (4.34% vs. 2.22% using AUC-Judd, and 25% vs. 16%; both using NSS). This suggests that MIT300 is a harder dataset for models. We also found that CAT2000 is more center-biased witnessed by the higher performance of the center baseline on this dataset (AUC-Judd = 0.83, NSS = 1.06), compared to the corresponding values over MIT300 dataset (AUC-Judd = 0.78, NSS = 0.92).
|Kruthiventi et al. ||0.780||0.760||0.880||2.610|
|DeepGaze II ||0.509||0.761||0.885||1.336|
|Human Inter-observer (IO) ||-||-||0.89||-|
3.1.2 The SALICON Benchmark
Unlike the MIT benchmark, SALICON does not provide a leaderboard. Consequently, I had to resort to the recent publications [76, 74] to distill the . results (Table III). EML-Net wins over CC (0.886), SAM-ResNet wins over sAUC and NSS (0.779 and 3.204), and DeepGaze II wins over the AUC-Judd score (0.885). Unfortunately, it is not possible to reliably characterize the gap between the models and humans on this dataset, as the scores of the upper-bound human model (as well as other baselines) are not available. However, based on the only available score, models still underperform humans (0.885 vs. 0.89 ). Model accuracies vary in a narrow band here, suggesting possible saturation.
3.2 Performance on Videos
Twenty four models (23 models plus the center baseline) are evaluated on the DHF1K dataset using 5 scores NSS, CC, s-AUC, SIM, and AUC-Judd (Fig. 10). Among these models, 7 are NN-based and 6 do not use temporal information. ACLNet  consistently holds the first spot over all the scores. DVA  occupies the second rank. OM-CNN  and DeepNet  alternate in taking the third and forth places. Among the static models, DVA, DeepNet and SALICON perform better than the others. They also perform better than non-deep video saliency models. This result suggests that incorporating deep CNNs in more effective than augmenting temporal information into classic models, for predicting video saliency. The center baseline performs better than several models due to strong center-bias in fixations over video datasets .
Results over the LEDOV dataset are presented in Fig. 11. Nine models (3 NN-based, 4 without motion) are compared using 4 scores (AUC-Judd, NSS, CC, and KL). On this dataset, OM-CNN performs the best over all scores. Notice that ACLNet is not tested here. Consistent with the results on the DHF1K dataset, here deep models perform better than classic ones. GBVS is the best classic model here. PQFT model ranks at the bottom. Models perform better on the LEDOV dataset than DHF1K. This means that the latter is more difficult for current models.
Progression of model performance over time is illustrated in Fig. 10 (bottom-right). Overall, it seems that introduction of deep models has led to a big performance boost in video saliency prediction.
4 Challenges and Open Problems
Here, I discuss some challenges that need to be addressed to further narrow down the existing gap between current saliency models and the human inter-observer model.
4.1 Characterizing the Errors of Models
As we saw, deep learning models have shown impressive performance in saliency prediction. A deeper look, however, reveals that they continue to miss key elements in images. In , we investigated the state-of-the-art image saliency models using a fine-grained analysis on image types, image regions, etc. We conducted a behavioral study in which AMT workers were asked to label (1 out of 15 choices) image regions that fall on the top 5% of the fixation heatmap. Analyzing the failures of models on those regions shows that about half the errors made by models are due to failures in accurately detecting parts of a person, faces, animals, and text. These regions carry the greatest semantic importance in images (Fig. 12.A & B). One way to ameliorate such errors is to train models on more instances of faces (e.g. partial, blurry, small, or occluded faces, non-frontal views), more instances of text (different sizes and types), and animals. Saliency models may also need to be trained on different tasks, to learn to detect gaze and action and leverage this information for saliency. Moreover, saliency models need to reason about the relative importance of image regions, such as focusing on the most important person in the room or the most informative sign on the road (Fig. 12.C, D & E). Interestingly, when we added the missing regions to models, performance improved drastically (Fig. 13; See also [104, 79, 88, 105]). Also, previous research has identified cases where deep saliency models produce counterintuitive results relative to models based on feature contrast (Fig. 14). In summary, more accurately predicting where people look in images demands higher-level image understanding. We propose to study this further over both images and videos using eye and mouse tracking, as will be detailed next.
4.2 Mining Factors Driving Gaze during Free Viewing
Several cues that attract gaze in free viewing have been discovered [106, 107] (e.g. color, orientation, intensity, depth, motion, flicker, texture, surprise, symmetry, scarcity, faces, text, signs, objects, memory, reward, semantic object distance, gaze and pointing directions [108, 104], emotional valence, vanishing point , focus of expansion, cultural differences, image center-bias, object center-bias [110, 111], scene context) and have been incorporated into saliency models. To fully close the gap between human IO model and saliency models, parallel to developing deep models for saliency prediction, it is also necessary to understand how attention is deployed in humans (e.g. by conducting behavioral studies). In other words, predicting where people look is not really the same as understanding attention. Below, I enumerate some directions that need further exploration.
Social cues. It is well established that cues such as faces and text attract fixations in a task-independent manner . Social interactions among people and finer properties of faces such as affect, gender, face-like patterns, number of faces, face size, pose, blur, familiarity, importance and beauty have been less explored. These are typical examples in which classic saliency models usually fail . Over images. Existing datasets such as CAT2000 , LFW , and Crowd Scenes  offer a rich set of stimuli that can be used to formulate and test several hypotheses addressing social cues. Some questions include: which facial components attract more fixations? how about frontal vs. profile faces? how do face and text compete in influencing gaze? how do relations among people guide attention (e.g. one female among several males, and vice versa)? how do gaze and pointing directions compete ? Over videos. Social cues seem to be stronger and more prevalent in dynamic conversation scenes. For example, sometimes gaze might switch from the active speaker to another person (to whom he is interacting with) for assessing emotional exchanges, etc. (e.g. in response to an insult). Foulsham et al.  showed that high-status individuals were gazed at much more often, and for longer, than low-status individuals, even over short 20 second videos. Fixations were temporally coupled to the person who was talking at any one time. Further research is needed to probe the influence of the active speaker, main character, soundtrack, and subtitle on guiding gaze. The outcomes will break the ground for building multi-modal dynamic saliency models (e.g. ).
Action cues and affordance. Previous research has shown that fixations are driven to action-related regions when performing daily tasks (e.g. manipulating objects, reaching ). Whether actions also guide fixations during free viewing is still unknown. Often, action cues are mixed with other cues (e.g. gaze direction). Therefore, it is important to carefully disentangle them. One way is designing a specialized set of images where an object is acted upon vs. when it is not (i.e. control condition) similar to the approach in [119, 46], where we used paired stimuli. Some example actions that may guide fixations in free viewing include reaching, grasping, throwing, eating, and kicking (performed by the people in the scene).
Saliency, importance, and interestingness. These factors have been studied independently over small image sets (e.g. [120, 121, 122]). Since they are very subjective notions, a consistent, principled, comprehensive and large-scale investigation may bring new insights regarding their differences. Elazary and Itti  were the first to study interestingness and saliency over an existing dataset (LabelMe). Their study, however, is limited in two ways. First, their subjects were not given an explicit task. Due to this, subjects might have labeled easier objects (small objects as they were easier to draw a polygon around) instead of interesting ones. Second, they only used the Itti model. It would be interesting to verify that previous conclusions still hold using newer deep saliency models over both fixations and clicks. Also, the role of individual differences and culture , viewer gender , and meaning  on gaze guidance and saliency models needs further exploration.
Objects vs. low-level saliency. Whether overt attention in natural scenes is guided by objects or low-level image features has become a matter of intense debate [125, 126, 111, 127]. Recent studies have shown that observers tend to fixate near the object center (a.k.a Preferred Viewing Location PVL ). This is an impressive human ability but it is not clear whether new saliency models also pay more attention to the object center. To gain insights, the following questions need to be answered: 1) does PVL also hold over inverted scenes, line drawings, and blurred images? 2) how do object size and scale influence PVL? 3) how are symmetry and object center-bias related (e.g. over the Kootstra dataset ), 4) how does PVL relate to actionable regions and affordance (i.e. as in ), and 5) does PVL hold using mouse clicks?
4.3 Explicit Saliency Judgments
Explicit saliency judgments (objects  or clicks [22, 129]) have been shown to correlate well, although imperfectly, with fixations. They have also been very instrumental for training data-hungry deep models [16, 65]. Some important questions, however, remain unanswered: a) can clicks fully replace fixations, and b) if not, what are the implications from a modeling perspective, and how best they can be utilized?
In , we investigated the similarity of fixations and clicks (Fig. 15.A). We ran two analyses over the OSIE dataset . In the first one, we randomly chose participants from the mouse tracking data of OSIE AMT dataset, and built a mouse density map to predict eye movements. We found that mouse data from even 90 participants can not achieve the same accuracy when using eye movements of 10 observers, indicating a significant gap between mouse tracking and eye tracking (Fig. 15.B). In the second analysis, we measured the inter-subject congruency by building a map from subjects and applying it to the rest of the subjects using each type of data (i.e. inter-observer models). As Fig. 15.C shows, there exists a higher dispersion among the mouse tracking participants compared to the eye tracking participants. To summarize, despite high agreement between clicks and fixations, there are still minor discrepancies: clicks have lower inter-participant congruency and higher dispersion than fixations. This result suggests that fixations can not fully replace eye movements. Thus, we are left with two options: a) resorting to large scale eye tracking using desktop eye trackers or webcams, or b) harvesting good data from mouse clicks for model training. I believe that a combination of both approaches is a more viable strategy.
A recent technique, known as the BubbleView, is developed by Kim et al.  for collecting click data on images in scale. The subject is shown a blurred image and is asked to successively click on regions to unveil the story behind the scene. With each click a circular image region is revealed. They show that this strategy results in better data compared to SALICON paradigm and is closer to actual eye movements. They also showed that clicks of 10 participants explain about 90% of fixations. Please see Fig. 16.
Future research in this direction should consider whether subjects can guess non-trivial cues that guide gaze in a subconscious manner (e.g
. spatial outliers, gaze direction, vanishing point, and symmetry). One way to approach this is by interspersing some images containing these cues (one cue at a time) among images without such cues (e.g. outdoor natural scenes, line drawings). It would be also interesting to study 1) whether subjects can be trained to better predict fixations when provided with feedback, 2) whether utilizing touch-screens (e.g. tablets, cell phones) may yield better data111111Touch-screens have the advantage that motor movement is in the same plane as the fixations and touching needs less effort than clicking., and 3) whether these paradigms can be extended to the video domain.
4.4 Invariance to Transformations
To truly approach human-level accuracy in fixation prediction, saliency models should be able to approximate gaze over a wide range of stimuli. Traditionally, researchers have resorted to upright images to model saliency. As a result, models trained on these images may lack generalization. Probing attention on transformed images not only offers invaluable insights regarding how attention is deployed by humans, but also allows testing generalization power of saliency models.
The hallmark of human object recognition ability is invariance to transformations such as rotation, scale, lighting, pose, and occlusion. I argue that, as in the object recognition literature, saliency models should perform similar to humans when applied to transformed images. Few previous works have studied fixations over blurred [130, 131], noisy [132, 131], and low-resolutions images [133, 131]. In a preliminary investigation , we considered a larger array of transformations including horizontal flip, shear, cropping, line drawings, low and high contrast, low and high motion blur, etc. (20 in total). See Fig. 17. We found that model performances dramatically drop over all transformations. To build invariant saliency models, some questions need to be answered: 1) how do BU saliency and high level factors (e.g. context, face) guide fixations on transformed images compared to original stimuli? 2) on which transformations subjects agree more with each other, 3) how similar clicks and fixations are on transformed images, and 4) can models be trained to mimic human gaze over image transformations? This research can be extended to the video domain by investigating the role of additional factors such as playing speed, viewing for comprehension vs. skimming, inversion, and mirroring.
4.5 New Image Datasets
Saliency datasets are still orders of magnitude smaller than their counterparts in other areas of computer vision (e.g
. 15,000 images in SALICON vs. 1 million images in imagenet). Increasingly bigger datasets are still appearing. For example, Sun et al.  collected a dataset of 300 million images (the JFT-300M) and showed that object recognition models performed better when trained on this dataset. Motivated by this, I believe that future research in saliency will highly benefit from more data. Some possibilities are listed below. Further, these data provide new dimensions along which models can be compared.
Natural oddball images and camouflages. Researchers have been relying heavily on complex natural scenes for training and testing deep saliency models and to capture high-level and semantic attentional cues. As a result, they sometimes fail on simpler pop-out search arrays (Fig. 14). I propose to record fixations and clicks over images where an object stands out from the rest of the objects in the scene (Fig. 49 (top)), akin to synthetic pattern stimuli used in early studies of visual attention. Camouflage images, where a target is hidden in a cluttered background (Fig. 49 (bottom)), also makes an interesting set of stimuli for testing models.
Extreme stimuli. The majority of the existing datasets are a mix of easy and difficult examples to make a general evaluation of models, but this can potentially create an imbalanced biased estimation and be problematic for model comparison. A model can be very good at difficult cases, but may fail over easy ones and vice versa. Averaging the accuracies over all types of easy and difficult stimuli conceals the strengths and weaknesses of models. In addition to applying models to a large set of various test images, I propose to compare them against a small but very difficult set of images, such as the ones shown in Fig. 51. Such a dataset will particularly be useful when measuring the gap between models and humans, and is timely since saliency models are gradually approaching human level accuracy. These images can be collected in at least two ways: a) cases where best saliency models fail when eye tracking data is available, and b) recording eye movements on images where subjects highly disagree in their explicit saliency judgments.
Graphic designs, visualizations, and web pages. In a recent effort, Bylinskii et al.  curated a new dataset of crowd-sourced graphic designs and visualizations, and analyzed the predictions of saliency models with respect to ground truth importance judgments (collected via BubbleView paradigm; Fig. 20 (left)). They found that the current saliency models underperform a model specifically trained to predict fixations on this dataset. Similar observations have been made over webpages  (Fig. 20 (right)) and crowd scenes . Collecting new data gives saliency researchers the opportunity to build domain-specific models that perform better than general saliency models.
4.6 Large Scale Video Data and Benchmark
In spite of recent efforts in extending the scale and variety of video saliency datasets (e.g. DHF1K and Sal-360; Fig. 21.A & B), available datasets still fall short in covering all cues (e.g. semantic concepts, motion cues, main actors, background activities, and emotional content) that may guide gaze during watching dynamic scenes. For instance, over selfie videos, gaze might be directed more towards motions and objects related to the person’s activity, rather than other stuff happening in the background or person’s face. Thus, a saliency model that highlights just face regions would not perform well. Some areas in which new video data can be collected are as follows.
Third-person videos and cartoons. One possibility is collecting gaze data on a subset of videos from the UCF-101  dataset. This dataset contains 13,320 YouTube videos from 101 action categories. It contains high action diversity and large variations in camera motion, object appearance and pose, object scale, viewpoint, background clutter, illumination, etc. Some example actions are shown in Fig. 21.C. Another possibility is drone videos which record activities from the top view(e.g. VIRAT ; Fig. 21.D). Synthetic videos such as cartoons and games allow emphasizing more on high-level semantic and cognitive cues that may attract gaze. They have relatively lower amount of variability (e.g. texture, clutter) compared to natural scenes. Some cartoons come with captions and audio that can be used to study the influence of language on attention, and vice versa (e.g. “The Simpsons”; Fig. 51). One advantage of exploiting cartoons is that they can be annotated by adopting state of the art semantic segmentation models.
First-person and selfie videos. First person videos pose unique challenges such as non-static cameras, unusual viewpoints, motion blur, variations in illumination, varying positions of the camera wearer, and real time video analysis requirements. Due to these, they need to be treated differently than third-person videos. In the context of saliency, studying how people view active videos in a passive manner can help build more general video saliency models. Some example datasets that can be used here include ADL (Activities of Daily Living ) and Charades-Ego  shown in Fig. 21.E. These datasets contains annotations such activities, object tracks, hand positions, and interaction events which allow a rich analysis of fixation guidance during daily activities. Lastly, selfie videos (Fig. 21.F) offer the opportunity to study how faces, emotions and actions relate to each other in guiding gaze.
Video saliency benchmark. Video saliency field is lacking a comprehensive benchmark for assessing dynamic saliency models and identifying challenges. Such benchmarks are highly needed to accelerate future research in this area. We have recently started such an effort by organizing the DHF1K benchmark  which in addition to a large dataset, provides a public evaluation server to compare models on a preserved test set. To become widespread, however, our effort requires community involvement.
4.7 Fair Model Comparison and Scoring
Lack of consensus in evaluating models has been a big hindrance to saliency progress [8, 99]. Several scores have been proposed, but each one suffers from a different problem. For example, the NSS score seems to be a better option , but similar to AUC, it is affected by center-bias . While sAUC is more resilient to center-bias, it discards a large portion of valuable central fixations. These shortcomings have attracted substantial research to analyze the pros and cons of measures (e.g. ).
In a recent study, Kümmerer et al.  showed that it is impossible to solve the benchmarking problem when measures are evaluated on the same saliency maps. To solve this problem, they proposed to decouple the notions of models, maps, and measures to compare models. They derived the optimal saliency maps for the most commonly used measures (AUC, sAUC, NSS, CC, SIM, KL) and showed that this leads to consistent rankings in all measures and avoids the penalties of using one saliency map for all measures (Fig. 22.A). In view of these results, the MIT benchmark will soon implement this approach for model comparison.
One important point here is that no matter which score is used, there still might be images for which a weaker model performs better than the best model. In other words, higher average score does not mean a model wins over all cases. To illustrate this, Kümmerer et al.  compared the predictive power of low- and high-level features for saliency prediction by introducing two saliency models that use the same readout architecture built on two different feature spaces. The first one is the DeepGaze II, which uses high-level concepts and features learned via VGG. The second model called ICF (Intensity Contrast Features) uses simple intensity contrast features. While the DeepGaze II model significantly outperforms the low-level ICF as a whole, for a surprisingly large set of images the latter wins over the DeepGaze II (see Fig. 22.B). This implies that low performing models still hold value. For example, they can be combined with better models to build even stronger models (as in the integrated models in [81, 142]).
4.8 Relation to Other Domains and New Applications
). Some examples include saliency-based image enhancement, compression, visualization of CNNs, image inpainting, saliency-augmented GANs, image and video captioning, visual question answering , zero-shot image classification , and patient diagnosis .
Here, I briefly describe two recent works that have utilized saliency for NN-based image manipulation or have used neural networks to speed up saliency computation. In the first one, Gatys et al.  proposed a method to automatically tweak the pictures in order to attenuate the distractors in favor of making objects of interest more salient (Fig. 24 (left)). They trained a CNN to transform an image such that its saliency map satisfies a given distribution. For network training, their designed a loss function to achieve a perceptual effect while preserving naturalness of the transformed image. The second application regards the work by Theis et al. . They were able to speed up saliency computation by a factor of 10 while achieving about the same AUC score as the DeepGazeII, using dense networks and Fisher pruning (Fig. 24 (right)).
5 Discussion and Conclusion
Saliency prediction performance has improved dramatically in the last few years, in large part due to deep supervised learning and large scale mouse click datasets. We also have a much better understanding of challenges pertaining to model evaluation than before. Despite immense recent progress, however, saliency prediction is far from being solved and there is still a big room for improvement.
The new NN-based models are trained in a single end-to-end manner, combining feature extraction, feature integration, and saliency value prediction, and have created a large gap in performance relative to traditional saliency models. The success of these saliency prediction models suggests that the high-level image features encoded by deep networks (e.g. sensitivity to faces, objects and text), as well as the ability of CNNs to capture global context are extremely useful to predict fixation locations. The new deep saliency models, however, still suffer from several shortcomings that need to be addressed to reach human level accuracy. Analysis of model failures can help us design new and better models, datasets, tasks, and evaluation procedures, for that next qualitative leap in performance.
A summary of what was discussed and learned throughout the paper is given below.
The need for higher level visual understanding. A finer-grained analysis of the top-performing models on the MIT Saliency Benchmark shows that they share common failures. Saliency models based on deep learning are good face and text detectors, much better than their predecessors. An obvious question here is how well saliency models perform in face and text detection compared to the state of the art face and text detectors? Also, we need to answer how competitive classic models augmented with face and text are against deep saliency models?
Even the best saliency predictors today tend to place a disproportionate amount of importance on text and humans, even when they are not necessarily the most semantically interesting parts of the image. Saliency models will need to reason about the relative importance of image regions, such as focusing on the most important person in the room or the most informative sign on the road (which is image- and context-dependent). For example, in cases where there are multiple faces in a scene, determining important people requires extracting gaze direction, body pose, and higher-level features of individuals. Similarly, in the presence of different text regions in an image, some high-level understanding of meanings is necessary (e.g. what is the warning sign about? what is the book about? what is inside the box?). To gain better insights, laboratory experiments can be conducted to assess how humans prioritize different cues (e.g. text and faces) over stimuli designed for a special purpose (e.g. free viewing, visual search).
In short, saliency models still cannot fully understand the high-level semantics in semantically rich scenes (i.e. the ‘’semantic gap”). To continue to approach human-level performance, saliency models will need to discover increasingly higher-level concepts in images: text, objects of gaze and action, locations of motion, and expected locations of people in images as well as determining the relative importance of objects. Cognitive attention studies can help overcome some of these limitations.
Visualization of what saliency models learn. There has been a lot of progress in understanding the representations learned by CNNs for scene and object recognition in recent years (e.g. ). Our understanding of what is learned by deep saliency models, however, is limited. The question is how saliency computation emerges inside deep saliency architectures and how the learned patterns in different network layers differ from those learned for object recognition? One way to probe this by looking inside the same deep network, once trained for object recognition and once trained for saliency prediction, on the same set of stimuli containing the two types of labels: object category labels and saliency annotations (e.g. clicks).
Analysis of evaluation procedures. Fair model evaluation, as in some areas of computer vision (e.g. GANs ), still remains an outstanding research problem today. Active research is ongoing to understand the pros and cons of the saliency measures (e.g. ). Many of the current saliency methods compete closely with one another at the top of the existing benchmarks and performances vary in a narrow band. Also, as we saw in Section 3, some evaluation measures have begun to saturate and the produced rankings by different models are often inconsistent with each other. Thus, as the number of saliency models grows and score differences between models shrink, evaluation measures should be adjusted to a) elucidate differences between models and fixations (e.g. by taking into account the relative importance of spatial and temporal regions), and b) mitigate sensitivity to map smoothing and center-bias. There is a also an urge for designing appropriate measures for comparing video saliency models.
Complementary to measures, finer-grained stimuli such as image regions in a collection or in a panel (such as the one in Fig. 11 in  to measure how well models predict the relative importance of image content), psychophysical patterns (pop-out search arrays and natural oddball scenes), transformed images, as well as extremely difficult stimuli can be used to further differentiate model performances.
Harvesting high quality data. Collecting data for constraining, training and evaluating attention models is crucial to progress. Bruce et al.  pointed out that the manner in which data is selected, ground truth is created, and prediction error is measured (e.g. loss function) are critical to model performance. Large scale click datasets [16, 23] have been highly useful to train deep models and to achieve high accuracy. However, clicks occasionally disagree with fixations. Thus, separating good clicks from noisy ones, can improve model training. Moreover, studying discrepancies between mouse movements and eye movements, collecting new types of image and video data, as well as refining available datasets can be rewarding.
Multi-modal and multi-label data. Data from different modalities (visual, auditory, captions, etc.) or with richer labels can help build more predictive saliency models. For example, Coutrot et al.  showed that incorporating audio data can help fixation prediction over videos. Gorji & Clark [79, 88] and Recasens et al.  showed that augmenting deep saliency models with gaze direction leads to higher performance over images and videos. Multi-label data allows training multi-task networks which can lead to better performance over individual tasks. For example joint learning of saliency, captioning, and visual question answering (VQA) could benefit all three. Existing datasets in one domain (e.g. VQA) can be augmented with annotations of other tasks (e.g. fixations, captions). Also correlations between saliency maps generated by VQA or captioning models against bottom-up saliency models can reveal good insights regarding how these models work.
Future prospects. In this review, I covered a large volume of recent work in saliency prediction and proposed several avenues for future research. In spite of tremendous efforts and huge progress, there is still room for improvement in terms finer-grained analysis of deep saliency models, evaluation measures, datasets, annotation methods, cognitive studies, and applications. The high accuracy, efficiency and reliability of saliency models offers bright prospects in utilizing them in various applications across several domains in years to come.
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This appendix provides additional quantitative and qualitative results over the MIT benchmark including MIT300 and CAT2000 datasets .
Fig. 25 illustrates a number of recent image-based saliency models grounded in deep learning.
Fig. 26 shows the ranking of models over the MIT300 dataset sorted based on the AUC-Judd, SIM, EMD, and AUC-Borji measures. Note that the lower the EMD, the better.
Fig. 27 shows the ranking of models over the MIT300 dataset sorted based on the sAUC, CC, NSS, and KL measures. Note that the lower the KL, the better.
Fig. 28 presents the model performance over all eight scores over the CAT2000 dataset.
Fig. 29 illustrates predictions of saliency models over the sample image from the CAT2000 dataset on the MIT benchmark website.
Figs. 30 & 31 show the histogram of model scores over both MIT300 and CAT2000 datasets. The red bar represents the human inter-observer (IO) model. As it stands, there is still a big gap between performance of models and humans across all scores. Further, several models share the same high score hinting towards performance saturation.
Figs. 32 & 33 & 34 & 35 show the performance improvement over time (from 2014-2018) for each of the 8 scores over the MIT300 and CAT2000 datasets. Data shows that there is an increasing trend in performance (see the values above the plots).
Figs. 36 & 37 show the plot of scores versus each other over the MIT300 and CAT2000 datasets. Each dot represents one model. There is a positive correlation between some scores (e.g. SIM and AUC-Judd; AUC-Borji and AUC-Judd), whereas for some others the correlation is negative (e.g. KL and AUC-Judd).
Fig. 40 illustrates the number of models published per year. The number of submissions are declining over MIT300, but are increasing over the CAT2000 (As of Oct. 2018).
Fig. 41 shows the scores of five baselines and the best saliency model (can be different for each score). As it can be seen the best model often wins over the baselines except the Inf. human baseline. This is the case over both MIT300 and CAT2000 datasets.
Fig. 42 shows a comparison of static and dynamic, deep and non-deep, saliency models over the DHF1K , UCF sports , and Hollywood-2  datasets. Models using the motion feature are marked with ‘*’. Deep models are marked with ‘#’. Results are compiled from .
Fig. 43 shows performance of models over the LEDOV , SFU, and
DIEM  datasets. Models using the motion feature are marked with ‘*’. Deep models are marked with ‘#’. Results are compiled from .
Fig. 44 shows the results of the two models by Gorji and Clark [79, 88]. The left table shows results of augmenting static deep models for image saliency prediction. The right table shows results of the augmented dynamic saliency model for video fixation prediction.
Fig. 45 shows example stimuli from different categories of the CAT2000 dataset . The right panel shows an example image where future foot placement seems to be guiding the fixations (middle panel), but a saliency model fails to predict gaze (bottom panel). Image borrowed from .
Fig. 46 shows some cues that attract eye movements in free viewing of natural scenes, compiled from our previous studies including gaze direction [108, 46], vanishing point , and object center-bias .
Fig. 47 shows cases where saliency models miss regions that attract human gaze. A large portion of model errors fall into these categories: action, motion, unusual, face, text, animal, location, main subject, person, and gaze direction. It also shows the types of Mechanical Turk tasks that were used for gathering annotations. Please see  for details.
Fig. 51 shows sample images containing rich semantic information (referred to as the Extreme Dataset in the main text). These images can be used to discriminate the models in their ability to capture factors that guide gaze at the semantic level.
Fig.53 illustrates an example image collection (all in one image) that can be used to test how saliency models prioritize images with respect to human (i.e. importance assignment).