Reasoning About Liquids via Closed-Loop Simulation

03/05/2017
by   Connor Schenck, et al.
0

Simulators are powerful tools for reasoning about a robot's interactions with its environment. However, when simulations diverge from reality, that reasoning becomes less useful. In this paper, we show how to close the loop between liquid simulation and real-time perception. We use observations of liquids to correct errors when tracking the liquid's state in a simulator. Our results show that closed-loop simulation is an effective way to prevent large divergence between the simulated and real liquid states. As a direct consequence of this, our method can enable reasoning about liquids that would otherwise be infeasible due to large divergences, such as reasoning about occluded liquid.

READ FULL TEXT

page 1

page 5

research
05/14/2020

How to Close Sim-Real Gap? Transfer with Segmentation!

One fundamental difficulty in robotic learning is the sim-real gap probl...
research
07/25/2022

A Closed-Loop Perception, Decision-Making and Reasoning Mechanism for Human-Like Navigation

Reliable navigation systems have a wide range of applications in robotic...
research
06/20/2019

Computer-Simulation Model Theory (P= NP is not provable)

The simulation hypothesis says that all the materials and events in the ...
research
12/08/2017

Sim-to-Real Transfer of Accurate Grasping with Eye-In-Hand Observations and Continuous Control

In the context of deep learning for robotics, we show effective method o...
research
03/03/2020

Exploring vestibulo-ocular adaptation in a closed-loop neuro-robotic experiment using STDP. A simulation study

Studying and understanding the computational primitives of our neural sy...
research
04/16/2016

Closed loop interactions between spiking neural network and robotic simulators based on MUSIC and ROS

In order to properly assess the function and computational properties of...

Please sign up or login with your details

Forgot password? Click here to reset