Quasi-homography warps in image stitching
Naturalness of warping is gaining extensive attention in image stitching. Recent warps such as SPHP, AANAP and GSP, use a global similarity to effectively mitigate projective distortion (which enlarges regions), however, they necessarily bring in perspective distortion (which generates inconsistency). In this paper, we propose a quasi-homography warp, which balances perspective distortion against projective distortion in the non-overlapping region, to create natural-looking mosaics. Our approach formulates the warp as a solution of a system of bivariate equations, where perspective distortion and projective distortion are characterized as slope preservation and scale linearization respectively. Our proposed warp only relies on a global homography thus is totally parameter-free. A comprehensive experiment shows that quasi-homography outperforms some state-of-the-art warps in urban scenes, including homography, AutoStitch and SPHP. A user study demonstrates that quasi-homography wins most users' favor as well, comparing to homography and SPHP.
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