Producing 3D Friction Loads by Tracking the Motion of the Contact Point on Bodies in Mutual Contact

07/24/2020
by   Luning Fang, et al.
0

We outline a phenomenological model to assess friction at the interface between two bodies in mutual contact. Although the approach is general, the application inspiring the approach is the Discrete Element Method. The kinematics of the friction process is expressed in terms of the relative 3D motion of the contact point on the two surfaces in mutual contact. The model produces expressions for three friction loads: slide force, roll torque, and spin torque. The cornerstone of the methodology is the process of tracking the evolution/path of the contact point on the surface of the two bodies in mutual contact. The salient attribute of the model lies with its ability to simultaneously compute, in a 3D setup, the slide, roll, and spin friction loads for smooth bodies of arbitrary geometry while accounting for both static and kinematic friction coefficients.

READ FULL TEXT
research
10/05/2020

Rigid Body Dynamic Simulation with Line and Surface Contact

In this paper, we develop a principled method to model line and surface ...
research
09/24/2022

Mutual Contact Discovery

Messaging services allow new users to find existing contacts that alread...
research
02/16/2018

Computational synthesis of large deformation compliant mechanisms undergoing self and mutual contact

Topologies of large deformation Contact-aided Compliant Mechanisms (CCMs...
research
08/03/2023

No Free Slide: Spurious Contact Forces in Incremental Potential Contact

Modeling contact between deformable solids is a fundamental problem in c...
research
02/06/2023

Evolution of grammatical forms: some quantitative approaches

Grammatical forms are said to evolve via two main mechanisms. These are,...
research
09/14/2018

Dynamic Models of Planar Sliding

In this paper, we present a principled method to model gen- eral planar ...
research
04/26/2019

Presenting Static Friction Sensation at Stick-slip Transition using Pseudo-haptic Effect

Previous studies have aimed at creating a simple hardware implementation...

Please sign up or login with your details

Forgot password? Click here to reset