Poster: Enabling Flexible Edge-assisted XR

09/08/2023
by   Jin Heo, et al.
0

Extended reality (XR) is touted as the next frontier of the digital future. XR includes all immersive technologies of augmented reality (AR), virtual reality (VR), and mixed reality (MR). XR applications obtain the real-world context of the user from an underlying system, and provide rich, immersive, and interactive virtual experiences based on the user's context in real-time. XR systems process streams of data from device sensors, and provide functionalities including perceptions and graphics required by the applications. These processing steps are computationally intensive, and the challenge is that they must be performed within the strict latency requirements of XR. This poses limitations on the possible XR experiences that can be supported on mobile devices with limited computing resources. In this XR context, edge computing is an effective approach to address this problem for mobile users. The edge is located closer to the end users and enables processing and storing data near them. In addition, the development of high bandwidth and low latency network technologies such as 5G facilitates the application of edge computing for latency-critical use cases [4, 11]. This work presents an XR system for enabling flexible edge-assisted XR.

READ FULL TEXT

page 1

page 2

page 3

research
07/12/2018

Immersion on the Edge: A Cooperative Framework for Mobile Immersive Computing

Immersive computing (IC) technologies such as virtual reality and augmen...
research
01/25/2020

Interoperable GPU Kernels as Latency Improver for MEC

Mixed reality (MR) applications are expected to become common when 5G go...
research
09/13/2022

A Survey on Mobile Edge Computing for Video Streaming: Opportunities and Challenges

5G communication brings substantial improvements in the quality of servi...
research
04/07/2023

Enabling immersive experiences in challenging network conditions

Immersive experiences, such as remote collaboration and augmented and vi...
research
11/07/2020

An approach to define Very High Capacity Networks with improved quality at an affordable cost

This paper aims to propose one possible approach in the setting of VHCNs...
research
12/01/2022

A Survey of Mobile Edge Computing for the Metaverse: Architectures, Applications, and Challenges

Metaverse is an emerging virtual universe where humans can have real-tim...
research
01/05/2021

An XR rapid prototyping framework for interoperability across the reality spectrum

Applications of the Extended Reality (XR) spectrum, a superset of Mixed,...

Please sign up or login with your details

Forgot password? Click here to reset