Population-based Respiratory 4D Motion Atlas Construction and its Application for VR Simulations of Liver Punctures

12/05/2017
by   Andre Mastmeyer, et al.
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Virtual reality (VR) training simulators of liver needle insertion in the hepatic area of breathing virtual patients currently need 4D data acquisitions as a prerequisite. Here, first a population-based breathing virtual patient 4D atlas can be built and second the requirement of a dose-relevant or expensive acquisition of a 4D data set for a new static 3D patient can be mitigated by warping the mean atlas motion. The breakthrough contribution of this work is the construction and reuse of population-based learned 4D motion models.

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