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A Novel Contactless Human Machine Interface based on Machine Learning
This paper describes a global framework that enables contactless human m...
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Sensing and Reconstruction of 3D Deformation on Pneumatic Soft Robots
Real-time proprioception is a challenging problem for soft robots, which...
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Natural interaction with traffic control cameras through multimodal interfaces
Human-Computer Interfaces have always played a fundamental role in usabi...
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Psychoacoustic Sonification as User Interface for Human-Machine Interaction
When operating a machine, the operator needs to know some spatial relati...
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NeuXus: A Biosignal Processing and Classification Pipeline for Real-Time Brain-Computer Interaction
In the last few years,Brain-Computer Interfaces (BCIs) have progressed a...
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Automatized Generation of Alphabets of Symbols
In this paper, we discuss the generation of symbols (and alphabets) base...
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What Do We See in Them? Identifying Dimensions of Partner Models for Speech Interfaces Using a Psycholexical Approach
Perceptions of system competence and communicative ability, termed partn...
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OrbTouch: Recognizing Human Touch in Deformable Interfaces with Deep Neural Networks
User interfaces provide an interactive window between physical and virtual environments. A new concept in the field of human-computer interaction is a soft user interface; a compliant surface that facilitates touch interaction through deformation. Despite the potential of these interfaces, they currently lack a signal processing framework that can efficiently extract information from their deformation. Here we present OrbTouch, a device that uses statistical learning algorithms, based on convolutional neural networks, to map deformations from human touch to categorical labels (i.e., gestures) and touch location using stretchable capacitor signals as inputs. We demonstrate this approach by using the device to control the popular game Tetris. OrbTouch provides a modular, robust framework to interpret deformation in soft media, laying a foundation for new modes of human computer interaction through shape changing solids.
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