Open shop scheduling games

07/30/2019
by   Ata Atay, et al.
0

This paper takes a game theoretical approach to open shop scheduling problems with unit execution times to minimize the sum of completion times. By supposing an initial schedule and associating each job (consisting in a number of operations) to a different player, we can construct a cooperative TU-game associated with any open shop scheduling problem. We assign to each coalition the maximal cost savings it can obtain through admissible rearrangements of jobs' operations. By providing a core allocation, we show that the associated games are balanced. Finally, we relax the definition of admissible rearrangements for a coalition to study to what extend balancedness still holds.

READ FULL TEXT

page 1

page 2

page 3

page 4

research
11/26/2019

Scheduling with Non-Renewable Resources: Minimizing the Sum of Completion Times

The paper considers single-machine scheduling problems with a non-renewa...
research
05/28/2022

An efficient polynomial-time approximation scheme for parallel multi-stage open shops

Various new scheduling problems have been arising from practical product...
research
10/18/2019

Approximating Weighted Completion Time for Order Scheduling with Setup Times

Consider a scheduling problem in which jobs need to be processed on a si...
research
12/06/2021

NP-completeness of the Active Time Scheduling Problem

In this paper, we study the active time scheduling problem. We are given...
research
11/14/2019

Optimal Server Selection for Straggler Mitigation

The performance of large-scale distributed compute systems is adversely ...
research
04/09/2018

Prompt Scheduling for Selfish Agents

We give a prompt online mechanism for minimizing the sum of [weighted] c...
research
02/22/2019

From open learners to open games

The categories of open learners (due to Fong, Spivak and Tuyéras) and op...

Please sign up or login with your details

Forgot password? Click here to reset