On the Price of Anarchy for High-Price Links

09/21/2019
by   Carme Àlvarez, et al.
0

We study Nash equilibria and the price of anarchy in the classic model of Network Creation Games introduced by Fabrikant, Luthra, Maneva, Papadimitriou and Shenker in 2003. This is a selfish network creation model where players correspond to nodes in a network and each of them can create links to the other n-1 players at a prefixed price α > 0. The player's goal is to minimise the sum of her cost buying edges and her cost for using the resulting network. One of the main conjectures for this model states that the price of anarchy, i.e. the relative cost of the lack of coordination, is constant for all α. This conjecture has been confirmed for α = O(n^1-δ) with δ≥ 1/log n and for α > 4n-13. The best known upper bound on the price of anarchy for the remaining range is 2^O(√(log n)). We give new insights into the structure of the Nash equilibria for α > n and we enlarge the range of the parameter α for which the price of anarchy is constant. Specifically, we prove that for any small ϵ>0, the price of anarchy is constant for α > n(1+ϵ) by showing that any biconnected component of any non-trivial Nash equilibrium, if it exists, has at most a constant number of nodes.

READ FULL TEXT

page 1

page 2

page 3

page 4

research
09/21/2018

On the Constant Price of Anarchy Conjecture

We study Nash equilibria and the price of anarchy in the classic model o...
research
12/31/2018

Nash Equilibria on (Un)Stable Networks

While individuals may selfishly choose their optimal behaviors (Nash, 19...
research
12/10/2019

Ride the Lightning: The Game Theory of Payment Channels

Payment channels were introduced to solve various eminent cryptocurrency...
research
12/28/2020

New Insights into the Structure of Equilibria for the Network Creation Game

We study the sum classic network creation game introduced by Fabrikant e...
research
11/09/2017

On Strong Equilibria and Improvement Dynamics in Network Creation Games

We study strong equilibria in network creation games. These form a class...
research
08/19/2017

Designing virus-resistant, high-performance networks: a game-formation approach

Designing an optimal network topology while balancing multiple, possibly...
research
01/07/2019

Price-Coupling Games and the Generation Expansion Planning Problem

In this paper, we introduce and study a class of games called price-coup...

Please sign up or login with your details

Forgot password? Click here to reset