On the design of text editors

08/13/2020
by   Nicolas P. Rougier, et al.
0

Text editors are written by and for developers. They come with a large set of default and implicit choices in terms of layout, typography, colorization and interaction that hardly change from one editor to the other. It is not clear if these implicit choices derive from the ignorance of alternatives or if they derive from developers' habits, reproducing what they are used to. The goal of this article is to characterize these implicit choices and to illustrate what are some alternatives without prescribing one or the other.

READ FULL TEXT

page 1

page 2

page 3

page 4

research
01/24/2023

A Qualitative Study on the Implementation Design Decisions of Developers

Decision-making is a key software engineering skill. Developers constant...
research
09/26/2017

Identitas: A Better Way To Be Meaningless

It is often recommended that identifiers for ontology terms should be se...
research
06/19/2021

A variational autoencoder approach for choice set generation and implicit perception of alternatives in choice modeling

This paper derives the generalized extreme value (GEV) model with implic...
research
08/24/2023

A Parse-Then-Place Approach for Generating Graphic Layouts from Textual Descriptions

Creating layouts is a fundamental step in graphic design. In this work, ...
research
11/29/2022

Right and wrong: ten choices in language design

A description of language design choices that have profound effects on s...
research
02/23/2022

Implicit Mentoring: The Unacknowledged Developer Efforts in Open Source

Mentoring is traditionally viewed as a dyadic, top-down apprenticeship. ...
research
04/13/2020

Reverse Engineering Configurations of Neural Text Generation Models

This paper seeks to develop a deeper understanding of the fundamental pr...

Please sign up or login with your details

Forgot password? Click here to reset