Novel Approach to Measure Motion-To-Photon and Mouth-To-Ear Latency in Distributed Virtual Reality Systems

09/17/2018
by   Armin Becher, et al.
0

Distributed Virtual Reality systems enable globally dispersed users to interact with each other in a shared virtual environment. In such systems, different types of latencies occur. For a good VR experience, they need to be controlled. The time delay between the user's head motion and the corresponding display output of the VR system might lead to adverse effects such as a reduced sense of presence or motion sickness. Additionally, high network latency among worldwide locations makes collaboration between users more difficult and leads to misunderstandings. To evaluate the performance and optimize dispersed VR solutions it is therefore important to measure those delays. In this work, a novel, easy to set up, and inexpensive method to measure local and remote system latency will be described. The measuring setup consists of a microcontroller, a microphone, a piezo buzzer, a photosensor, and a potentiometer. With these components, it is possible to measure motion-to-photon and mouth-to-ear latency of various VR systems. By using GPS-receivers for timecode-synchronization it is also possible to obtain the end-to-end delays between different worldwide locations. The described system was used to measure local and remote latencies of two HMD based distributed VR systems.

READ FULL TEXT

page 4

page 6

research
12/08/2018

Scene Synchronization for Real-Time Interaction in Distributed Mixed Reality and Virtual Reality Environments

Advances in computer networks and rendering systems facilitate the creat...
research
01/25/2023

Minimizing the Motion-to-Photon-delay (MPD) in Virtual Reality Systems

With the advent of low-power ultra-fast hardware and GPUs, virtual reali...
research
02/09/2018

Minimizing Latency to Support VR Social Interactions over Wireless Cellular Systems via Bandwidth Allocation

Immersive social interactions of mobile users are soon to be enabled wit...
research
07/29/2018

The Effects of Visual and Control Latency on Piloting a Quadcopter using a Head-Mounted Display

Recent research has proposed teleoperation of robotic and aerial vehicle...
research
01/30/2021

The Impact of Virtual Reality and Viewpoints in Body Motion Based Drone Teleoperation

The operation of telerobotic systems can be a challenging task, requirin...
research
06/10/2021

Latency and Information Freshness in Multipath Communications for Virtual Reality

Wireless Virtual Reality (VR) and Augmented Reality (AR) will contribute...
research
10/11/2022

A Perception-Driven Approach To Immersive Remote Telerobotics

Virtual Reality (VR) interfaces are increasingly used as remote visualiz...

Please sign up or login with your details

Forgot password? Click here to reset