Neural Re-Simulation for Generating Bounces in Single Images

08/17/2019
by   Carlo Innamorati, et al.
2

We introduce a method to generate videos of dynamic virtual objects plausibly interacting via collisions with a still image's environment. Given a starting trajectory, physically simulated with the estimated geometry of a single, static input image, we learn to 'correct' this trajectory to a visually plausible one via a neural network. The neural network can then be seen as learning to 'correct' traditional simulation output, generated with incomplete and imprecise world information, to obtain context-specific, visually plausible re-simulated output, a process we call neural re-simulation. We train our system on a set of 50k synthetic scenes where a virtual moving object (ball) has been physically simulated. We demonstrate our approach on both our synthetic dataset and a collection of real-life images depicting everyday scenes, obtaining consistent improvement over baseline alternatives throughout.

READ FULL TEXT

page 1

page 3

page 4

page 5

page 6

page 8

page 9

page 10

research
07/02/2020

RELATE: Physically Plausible Multi-Object Scene Synthesis Using Structured Latent Spaces

We present RELATE, a model that learns to generate physically plausible ...
research
12/03/2019

The Plausibility Paradox in Small-Scale Virtual Environments

This paper identifies a new phenomenon: when users interact with physica...
research
08/17/2023

Synthesizing Physically Plausible Human Motions in 3D Scenes

Synthesizing physically plausible human motions in 3D scenes is a challe...
research
03/24/2021

Beyond Visual Attractiveness: Physically Plausible Single Image HDR Reconstruction for Spherical Panoramas

HDR reconstruction is an important task in computer vision with many ind...
research
07/20/2023

OBJECT 3DIT: Language-guided 3D-aware Image Editing

Existing image editing tools, while powerful, typically disregard the un...
research
06/13/2019

Egocentric affordance detection with the one-shot geometry-driven Interaction Tensor

In this abstract we describe recent [4,7] and latest work on the determi...
research
02/02/2022

Learning to reason about and to act on physical cascading events

Reasoning and interacting with dynamic environments is a fundamental pro...

Please sign up or login with your details

Forgot password? Click here to reset