Modeling Individual and Team Behavior through Spatio-temporal Analysis

06/19/2020 ∙ by Sabbir Ahmad, et al. ∙ 0

Modeling players' behaviors in games has gained increased momentum in the past few years. This area of research has wide applications, including modeling learners and understanding player strategies, to mention a few. In this paper, we present a new methodology, called Interactive Behavior Analytics (IBA), comprised of two visualization systems, a labeling mechanism, and abstraction algorithms that use Dynamic Time Warping and clustering algorithms. The methodology is packaged in a seamless interface to facilitate knowledge discovery from game data. We demonstrate the use of this methodology with data from two multiplayer team-based games: BoomTown, a game developed by Gallup, and DotA 2. The results of this work show the effectiveness of this method in modeling, and developing human-interpretable models of team and individual behavior.



There are no comments yet.


page 3

page 4

page 7

page 8

page 9

This week in AI

Get the week's most popular data science and artificial intelligence research sent straight to your inbox every Saturday.