Mixed Capability Games

08/09/2022
by   Kai Jia, et al.
0

We present a new class of strategic games, mixed capability games, as a foundation for studying how different player capabilities impact the dynamics and outcomes of strategic games. We analyze the impact of different player capabilities via a capability transfer function that characterizes the payoff of each player at equilibrium given capabilities for all players in the game. In this paper, we model a player's capability as the size of the strategy space available to that player. We analyze a mixed capability variant of the Gold and Mines Game recently proposed by Yang et al. and derive its capability transfer function in closed form.

READ FULL TEXT

page 1

page 2

page 3

page 4

research
05/20/2022

On the Impact of Player Capability on Congestion Games

We study the impact of player capability on social welfare in congestion...
research
02/07/2018

The dynamic framework of decision-making

This work explores dynamics existing in interactions between players. Th...
research
05/29/2019

Strategic Prediction with Latent Aggregative Games

We introduce a new class of context dependent, incomplete information ga...
research
11/19/2012

A Dataset for StarCraft AI & an Example of Armies Clustering

This paper advocates the exploration of the full state of recorded real-...
research
07/21/2023

Scenario Sampling for Large Supermodular Games

This paper introduces a simulation algorithm for evaluating the log-like...
research
04/14/2021

Dynamic Information Security Management Capability: Strategising for Organisational Performance

The increasing frequency, impact, consequence and sophistication of cybe...
research
03/12/2021

System Component-Level Self-Adaptations for Security via Bayesian Games

Security attacks present unique challenges to self-adaptive system desig...

Please sign up or login with your details

Forgot password? Click here to reset