Machine Learning Emulation of 3D Cloud Radiative Effects
The treatment of cloud structure in radiation schemes used in operational numerical weather prediction and climate models is often greatly simplified to make them computationally affordable. Here, we propose to correct the radiation scheme ecRad – as used for operational predictions at the European Centre for Medium-Range Weather Forecasts – for 3D cloud effects using computationally cheap neural networks. 3D cloud effects are learned as the difference between ecRad's fast Tripleclouds solver that neglects them, and its SPeedy Algorithm for Radiative TrAnsfer through CloUd Sides (SPARTACUS) solver that includes them but increases the cost of the entire radiation scheme by around five times so is too expensive for operational use. We find that the emulator can be used to increase the accuracy of both longwave and shortwave fluxes of Tripleclouds, with a bulk mean absolute error on the order of 20 and 30 less than 1 correct the cloud-related errors in a fast radiation scheme, rather than trying to emulate the entire radiation scheme, we take advantage of the fast scheme's accurate performance in cloud-free parts of the atmosphere, particularly in the stratosphere and mesosphere.
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