Ludii as a Competition Platform

06/29/2019
by   Matthew Stephenson, et al.
0

Ludii is a general game system being developed as part of the ERC-funded Digital Ludeme Project (DLP). While its primary aim is to model, play, and analyse the full range of traditional strategy games, Ludii also has the potential to support a wide range of AI research topics and competitions. This paper describes some of the future competitions and challenges that we intend to run using the Ludii system, highlighting some of its most important aspects that can potentially lead to many algorithm improvements and new avenues of research. We compare and contrast our proposed competition motivations, goals and frameworks against those of existing general game playing competitions, addressing the strengths and weaknesses of each platform.

READ FULL TEXT
research
06/29/2019

An Overview of the Ludii General Game System

The Digital Ludeme Project (DLP) aims to reconstruct and analyse over 10...
research
12/22/2019

EvoMan: Game-playing Competition

This paper describes a competition proposal for evolving Intelligent Age...
research
08/10/2020

Cross-Platform Games in Kotlin

This demo paper describes a simple and practical approach to writing cro...
research
06/23/2019

Inductive general game playing

General game playing (GGP) is a framework for evaluating an agent's gene...
research
10/17/2020

A Game AI Competition to foster Collaborative AI research and development

Game AI competitions are important to foster research and development on...
research
02/12/2019

NAIL: A General Interactive Fiction Agent

Interactive Fiction (IF) games are complex textual decision making probl...
research
05/03/2021

Evolving Evaluation Functions for Collectible Card Game AI

In this work, we presented a study regarding two important aspects of ev...

Please sign up or login with your details

Forgot password? Click here to reset