LoBSTr: Real-time Lower-body Pose Prediction from Sparse Upper-body Tracking Signals

03/02/2021
by   Dongseok Yang, et al.
0

With the popularization of game and VR/AR devices, there is a growing need for capturing human motion with a sparse set of tracking data. In this paper, we introduce a deep neural-network (DNN) based method for real-time prediction of the lower-body pose only from the tracking signals of the upper-body joints. Specifically, our Gated Recurrent Unit (GRU)-based recurrent architecture predicts the lower-body pose and feet contact probability from past sequence of tracking signals of the head, hands and pelvis. A major feature of our method is that the input signal is represented with the velocity of tracking signals. We show that the velocity representation better models the correlation between the upper-body and lower-body motions and increase the robustness against the diverse scales and proportions of the user body than position-orientation representations. In addition, to remove foot-skating and floating artifacts, our network predicts feet contact state, which is used to post-process the lower-body pose with inverse kinematics to preserve the contact. Our network is lightweight so as to run in real-time applications. We show the effectiveness of our method through several quantitative evaluations against other architectures and input representations, with respect to wild tracking data obtained from commercial VR devices.

READ FULL TEXT

page 1

page 7

page 8

research
04/17/2023

Avatars Grow Legs: Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Model

With the recent surge in popularity of AR/VR applications, realistic and...
research
09/20/2022

QuestSim: Human Motion Tracking from Sparse Sensors with Simulated Avatars

Real-time tracking of human body motion is crucial for interactive and i...
research
09/23/2022

Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices

The animation of user avatars plays a crucial role in conveying their po...
research
07/27/2022

AvatarPoser: Articulated Full-Body Pose Tracking from Sparse Motion Sensing

Today's Mixed Reality head-mounted displays track the user's head pose i...
research
08/30/2023

Utilizing Task-Generic Motion Prior to Recover Full-Body Motion from Very Sparse Signals

The most popular type of devices used to track a user's posture in a vir...
research
08/17/2023

Realistic Full-Body Tracking from Sparse Observations via Joint-Level Modeling

To bridge the physical and virtual worlds for rapidly developed VR/AR ap...
research
06/09/2023

QuestEnvSim: Environment-Aware Simulated Motion Tracking from Sparse Sensors

Replicating a user's pose from only wearable sensors is important for ma...

Please sign up or login with your details

Forgot password? Click here to reset