Is That a Chair? Imagining Affordances Using Simulations of an Articulated Human Body

09/17/2019
by   Hongtao Wu, et al.
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For robots to exhibit a high level of intelligence in the real world, they must be able to assess objects for which they have no prior knowledge. Therefore, it is crucial for robots to perceive object affordances by reasoning about physical interactions with the object. In this paper, we propose a novel method to provide robots with an imagination of object affordances using physical simulations. The class of chair is chosen here as an initial category of objects to illustrate a more general paradigm. In our method, the robot "imagines" the affordance of an arbitrarily oriented object as a chair by simulating a physical "sitting" interaction between an articulated human body and the object. This object affordance reasoning is used as a cue for object classification (chair vs non-chair). Moreover, if an object is classified as a chair, the affordance reasoning can also predict the upright pose of the object which allows the sitting interaction to take place. We call this type of poses the functional pose. We demonstrate our method in chair classification on synthetic 3D CAD models. Although our method uses only 20 models for training, it outperforms appearance-based deep learning methods, which require a large amount of training data, when the upright orientation is not assumed to be known as a priori. In addition, we showcase that the functional pose predictions of our method on both synthetic models and real objects scanned by a depth camera align well with human judgments.

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