Instance-incremental Scene Graph Generation from Real-world Point Clouds via Normalizing Flows

02/21/2023
by   Chao Qi, et al.
0

This work introduces a new task of instance-incremental scene graph generation: Given an empty room of the point cloud, representing it as a graph and automatically increasing novel instances. A graph denoting the object layout of the scene is finally generated. It is an important task since it helps to guide the insertion of novel 3D objects into a real-world scene in vision-based applications like augmented reality. It is also challenging because the complexity of the real-world point cloud brings difficulties in learning object layout experiences from the observation data (non-empty rooms with labeled semantics). We model this task as a conditional generation problem and propose a 3D autoregressive framework based on normalizing flows (3D-ANF) to address it. We first represent the point cloud as a graph by extracting the containing label semantics and contextual relationships. Next, a model based on normalizing flows is introduced to map the conditional generation of graphic elements into the Gaussian process. The mapping is invertible. Thus, the real-world experiences represented in the observation data can be modeled in the training phase, and novel instances can be sequentially generated based on the Gaussian process in the testing phase. We implement this new task on the dataset of 3D point-based scenes (3DSSG and 3RScan) and evaluate the performance of our method. Experiments show that our method generates reliable novel graphs from the real-world point cloud and achieves state-of-the-art performance on the benchmark dataset.

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