Information Design in Crowdfunding under Thresholding Policies

09/12/2017
by   Wen Shen, et al.
0

In crowdfunding, an entrepreneur often has to decide how to disclose the campaign status in order to collect as many contributions as possible. We propose information design as a tool to help the entrepreneur to improve revenue by influencing backers' beliefs. We introduce a heuristic algorithm to dynamically compute information-disclosure policies for the entrepreneur, followed by an empirical evaluation to demonstrate its competitiveness over the widely-adopted immediate-disclosure policy. Our results demonstrate that despite its ease of implementation, the immediate-disclosure policy is not optimal when backers follow thresholding policies. With appropriate heuristics, an entrepreneur can benefit from dynamic information disclosure. Our work sheds light on information design in a dynamic setting where agents make decisions using thresholding policies.

READ FULL TEXT

page 1

page 2

page 3

page 4

research
07/10/2019

An Empirical Study on the Practical Impact of Prior Beliefs over Policy Types

Many multiagent applications require an agent to learn quickly how to in...
research
06/04/2018

Improving rewards in overloaded real-time systems

Competitive analysis of online algorithms has commonly been applied to u...
research
10/11/2018

Policy Design for Active Sequential Hypothesis Testing using Deep Learning

Information theory has been very successful in obtaining performance lim...
research
06/05/2020

Logical Team Q-learning: An approach towards factored policies in cooperative MARL

We address the challenge of learning factored policies in cooperative MA...
research
06/06/2020

Efficient Evaluation of Natural Stochastic Policies in Offline Reinforcement Learning

We study the efficient off-policy evaluation of natural stochastic polic...
research
03/17/2023

Policy/mechanism separation in the Warehouse-Scale OS

"As many of us know from bitter experience, the policies provided in ext...
research
06/26/2022

Generalized Beliefs for Cooperative AI

Self-play is a common paradigm for constructing solutions in Markov game...

Please sign up or login with your details

Forgot password? Click here to reset