HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Sampling

01/05/2023
by   Benjamin Attal, et al.
0

Volumetric scene representations enable photorealistic view synthesis for static scenes and form the basis of several existing 6-DoF video techniques. However, the volume rendering procedures that drive these representations necessitate careful trade-offs in terms of quality, rendering speed, and memory efficiency. In particular, existing methods fail to simultaneously achieve real-time performance, small memory footprint, and high-quality rendering for challenging real-world scenes. To address these issues, we present HyperReel – a novel 6-DoF video representation. The two core components of HyperReel are: (1) a ray-conditioned sample prediction network that enables high-fidelity, high frame rate rendering at high resolutions and (2) a compact and memory efficient dynamic volume representation. Our 6-DoF video pipeline achieves the best performance compared to prior and contemporary approaches in terms of visual quality with small memory requirements, while also rendering at up to 18 frames-per-second at megapixel resolution without any custom CUDA code.

READ FULL TEXT

page 1

page 7

page 9

research
02/23/2023

MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenes

Neural radiance fields enable state-of-the-art photorealistic view synth...
research
12/15/2022

SteerNeRF: Accelerating NeRF Rendering via Smooth Viewpoint Trajectory

Neural Radiance Fields (NeRF) have demonstrated superior novel view synt...
research
06/17/2022

Efficient Raycasting of View-Dependent Piecewise Constant Representations of Volumetric Data

We present an efficient raycasting-based rendering algorithm for view-de...
research
03/09/2023

3D Video Loops from Asynchronous Input

Looping videos are short video clips that can be looped endlessly withou...
research
06/18/2019

Neural Volumes: Learning Dynamic Renderable Volumes from Images

Modeling and rendering of dynamic scenes is challenging, as natural scen...
research
12/31/2021

InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Rendering

We present an information-theoretic regularization technique for few-sho...
research
01/04/2023

Radiance Textures for Rasterizing Ray-Traced Data

Presenting real-time rendering of 3D surfaces using radiance textures fo...

Please sign up or login with your details

Forgot password? Click here to reset