HCI Support Card: Creating and Using a Support Card for Education in Human-Computer Interaction

09/15/2019
by   Lesandro Ponciano, et al.
0

Support cards summarise a set of core information about a subject. The periodic table of chemical elements and the mathematical tables are well-known examples of support cards for didactic purposes. Technology professionals also use support cards for recalling information such as syntactic details of programming languages or harmonic colour palettes for designing user interfaces. While support cards have proved useful in many contexts, little is known about its didactic use in the Human-Computer Interaction (HCI) field. To fill this gap, this study proposes and evaluates a process for creating and using an HCI support card. The process considers the interdisciplinary nature of the field, covering the syllabus, curriculum, textbooks, and students' perception about HCI topics. The evaluation is based on case studies of creating and using a card during a semester in two undergraduate courses: Software Engineering and Information Systems. Results show that a support card can help students in following the lessons, remembering and integrating the different topics studied in the classroom. The card guides the students in building their cognitive maps, mind maps, and concept maps to study human-computer interaction. It fosters students' curiosity and permanent engagement with the HCI topics. The card usefulness goes beyond the HCI classroom, being also used by students in their professional activities and other academic disciplines, fostering an interdisciplinary application of HCI topics.

READ FULL TEXT
research
02/02/2021

Supporting Real Demands in Software Engineering with a Four Steps Project-Based Learning Approach

Project-based learning (PBL) is a student-centered and learn-by-doing ap...
research
04/05/2018

Integrating Software Engineering Key Practices into an OOP Massive In-Classroom Course: an Experience Report

Programming and software engineering courses in computer science curricu...
research
11/17/2020

Stimulating Entrepreneurship in Teaching Human Computer Interaction

Software development requires understanding of users, user needs, user t...
research
11/01/2022

A device-interaction model for users with special needs

Interaction is a fundamental part of using any computer system but it is...
research
05/23/2023

Embrace Opportunities and Face Challenges: Using ChatGPT in Undergraduate Students' Collaborative Interdisciplinary Learning

ChatGPT, launched in November 2022, has gained widespread attention from...
research
07/07/2023

Tendencies in Database Learning for Undergraduate Students: Learning In-Depth or Getting the Work Done?

This study explores and analyzes the learning tendencies of second-year ...
research
06/14/2021

Communication is the universal solvent: atreya bot – an interactive bot for chemical scientists

Conversational agents are a recent trend in human-computer interaction, ...

Please sign up or login with your details

Forgot password? Click here to reset