GRAINS: Generative Recursive Autoencoders for INdoor Scenes

07/24/2018
by   Manyi Li, et al.
0

We present a generative neural network which enables us to generate plausible 3D indoor scenes in large quantities and varieties, easily and highly efficiently. Our key observation is that indoor scene structures are inherently hierarchical. Hence, our network is not convolutional; it is a recursive neural network or RvNN. Using a dataset of annotated scene hierarchies, we train a variational recursive autoencoder, or RvNN-VAE, which performs scene object grouping during its encoding phase and scene generation during decoding. Specifically, a set of encoders are recursively applied to group 3D objects based on support, surround, and co-occurrence relations in a scene, encoding information about object spatial properties, semantics, and their relative positioning with respect to other objects in the hierarchy. By training a variational autoencoder (VAE), the resulting fixed-length codes roughly follow a Gaussian distribution. A novel 3D scene can be generated hierarchically by the decoder from a randomly sampled code from the learned distribution. We coin our method GRAINS, for Generative Recursive Autoencoders for INdoor Scenes. We demonstrate the capability of GRAINS to generate plausible and diverse 3D indoor scenes and compare with existing methods for 3D scene synthesis. We show applications of GRAINS including 3D scene modeling from 2D layouts, scene editing, and semantic scene segmentation via PointNet whose performance is boosted by the large quantity and variety of 3D scenes generated by our method.

READ FULL TEXT

page 1

page 9

page 10

page 11

page 12

page 14

page 17

page 18

research
03/09/2019

Hierarchy Denoising Recursive Autoencoders for 3D Scene Layout Prediction

Indoor scenes exhibit rich hierarchical structure in 3D object layouts. ...
research
03/07/2023

CLIP-Layout: Style-Consistent Indoor Scene Synthesis with Semantic Furniture Embedding

Indoor scene synthesis involves automatically picking and placing furnit...
research
06/01/2022

RLSS: A Deep Reinforcement Learning Algorithm for Sequential Scene Generation

We present RLSS: a reinforcement learning algorithm for sequential scene...
research
12/17/2020

SceneFormer: Indoor Scene Generation with Transformers

The task of indoor scene generation is to generate a sequence of objects...
research
08/06/2018

Deep Generative Modeling for Scene Synthesis via Hybrid Representations

We present a deep generative scene modeling technique for indoor environ...
research
08/16/2022

Casual Indoor HDR Radiance Capture from Omnidirectional Images

We present PanoHDR-NeRF, a novel pipeline to casually capture a plausibl...
research
08/30/2021

Scene Synthesis via Uncertainty-Driven Attribute Synchronization

Developing deep neural networks to generate 3D scenes is a fundamental p...

Please sign up or login with your details

Forgot password? Click here to reset