(Genetically) Improving Novelty in Procedural Story Generation

03/11/2021
by   Erik M. Fredericks, et al.
1

Procedural story generation (PCG) tailors a unique narrative experience for a player and can be accomplished via multiple techniques, from matching storylets to grammar-based generation. There exists a rich opportunity for evolutionary algorithms to be applied to this domain for intelligently constructing game narratives. This paper describes a conceptual procedure for applying genetic improvement to a grammar-driven procedural narrative within the context of a browser-based game.

READ FULL TEXT

page 1

page 2

research
03/20/2022

Immersive Text Game and Personality Classification

We designed and built a game called Immersive Text Game, which allows th...
research
05/18/2021

Stylized Story Generation with Style-Guided Planning

Current storytelling systems focus more ongenerating stories with cohere...
research
05/15/2019

ELIMINATION from Design to Analysis

Elimination is a word puzzle game for browsers and mobile devices, where...
research
02/13/2018

Story Generation and Aviation Incident Representation

This working note discusses the topic of story generation, with a view t...
research
09/21/2021

Shape Inference and Grammar Induction for Example-based Procedural Generation

Designers increasingly rely on procedural generation for automatic gener...
research
08/25/2020

Say "Sul Sul!" to SimSim, A Sims-Inspired Platform for Sandbox Game AI

This paper proposes environment design in the life simulation game The S...
research
12/27/2020

SMART: A Situation Model for Algebra Story Problems via Attributed Grammar

Solving algebra story problems remains a challenging task in artificial ...

Please sign up or login with your details

Forgot password? Click here to reset