Consider learning a policy from example expert behavior, without interaction with the expert or access to reinforcement signal. One approach is to recover the expert's cost function with inverse reinforcement learning, then extract a policy from that cost function with reinforcement learning. This approach is indirect and can be slow. We propose a new general framework for directly extracting a policy from data, as if it were obtained by reinforcement learning following inverse reinforcement learning. We show that a certain instantiation of our framework draws an analogy between imitation learning and generative adversarial networks, from which we derive a model-free imitation learning algorithm that obtains significant performance gains over existing model-free methods in imitating complex behaviors in large, high-dimensional environments.READ FULL TEXT VIEW PDF
We consider the problem of imitation learning from a finite set of exper...
Imitation from observation (IfO) is the problem of learning directly fro...
We propose a new method for event extraction (EE) task based on an imita...
Generative adversarial imitation learning (GAIL) is a model-free algorit...
Self-driving vehicles must be able to act intelligently in diverse and
Generative adversarial networks (GANs) are a recently proposed class of
We present a simple and intuitive approach for interactive control of
Extension of (Generative Adversarial Imitation Learning)[https://arxiv.org/abs/1606.03476]
We are interested in a specific setting of imitation learning—the problem of learning to perform a task from expert demonstrations—in which the learner is given only samples of trajectories from the expert, is not allowed to query the expert for more data while training, and is not provided reinforcement signal of any kind. There are two main approaches suitable for this setting: behavioral cloning [Pomerleau, 1991]
, which learns a policy as a supervised learning problem over state-action pairs from expert trajectories; and inverse reinforcement learning[Russell, 1998, Ng and Russell, 2000], which finds a cost function under which the expert is uniquely optimal.
Behavioral cloning, while appealingly simple, only tends to succeed with large amounts of data, due to compounding error caused by covariate shift [Ross and Bagnell, 2010, Ross et al., 2011]. Inverse reinforcement learning (IRL), on the other hand, learns a cost function that prioritizes entire trajectories over others, so compounding error, a problem for methods that fit single-timestep decisions, is not an issue. Accordingly, IRL has succeeded in a wide range of problems, from predicting behaviors of taxi drivers [Ziebart et al., 2008] to planning footsteps for quadruped robots [Ratliff et al., 2009].
Unfortunately, many IRL algorithms are extremely expensive to run, requiring reinforcement learning in an inner loop. Scaling IRL methods to large environments has thus been the focus of much recent work Finn et al. , Levine and Koltun . Fundamentally, however, IRL learns a cost function, which explains expert behavior but does not directly tell the learner how to act. Given that learner’s true goal often is to take actions imitating the expert—indeed, many IRL algorithms are evaluated on the quality of the optimal actions of the costs they learn—why, then, must we learn a cost function, if doing so possibly incurs significant computational expense yet fails to directly yield actions?
We desire an algorithm that tells us explicitly how to act by directly learning a policy. To develop such an algorithm, we begin in Section 3, where we characterize the policy given by running reinforcement learning on a cost function learned by maximum causal entropy IRL [Ziebart et al., 2008, 2010]. Our characterization introduces a framework for directly learning policies from data, bypassing any intermediate IRL step.
Then, we instantiate our framework in Sections 5 and 4 with a new model-free imitation learning algorithm. We show that our resulting algorithm is intimately connected to generative adversarial networks [Goodfellow et al., 2014]
, a technique from the deep learning community that has led to recent successes in modeling distributions of natural images: our algorithm harnesses generative adversarial training to fit distributions of states and actions defining expert behavior. We test our algorithm inSection 6, where we find that it outperforms competing methods by a wide margin in training policies for complex, high-dimensional physics-based control tasks over various amounts of expert data.
will denote the extended real numbers . Section 3 will work with finite state and action spaces and to avoid technical machinery out of the scope of this paper (concerning compactness of certain sets of functions), but our algorithms and experiments later in the paper will run in high-dimensional continuous environments. is the set of all stationary stochastic policies that take actions in given states in ; successor states are drawn from the dynamics model . We work in the -discounted infinite horizon setting, and we will use an expectation with respect a policy to denote an expectation with respect to the trajectory it generates: , where , , and for . We will use to denote empirical expectation with respect to trajectory samples , and we will always refer to the expert policy as .
Suppose we are given an expert policy that we wish to rationalize with IRL. For the remainder of this paper, we will adopt maximum causal entropy IRL [Ziebart et al., 2008, 2010], which fits a cost function from a family of functions with the optimization problem
where is the -discounted causal entropy [Bloem and Bambos, 2014] of the policy . In practice, will only be provided as a set of trajectories sampled by executing in the environment, so the expected cost of in Eq. 1
is estimated using these samples. Maximum causal entropy IRL looks for a cost functionthat assigns low cost to the expert policy and high cost to other policies, thereby allowing the expert policy to be found via a certain reinforcement learning procedure:
which maps a cost function to high-entropy policies that minimize the expected cumulative cost.
To begin our search for an imitation learning algorithm that both bypasses an intermediate IRL step and is suitable for large environments, we will study policies found by reinforcement learning on costs learned by IRL on the largest possible set of cost functions in Eq. 1: all functions . Using expressive cost function classes, like Gaussian processes [Levine et al., 2011]
and neural networks[Finn et al., 2016], is crucial to properly explain complex expert behavior without meticulously hand-crafted features. Here, we investigate the best IRL can do with respect to expressiveness, by examining its capabilities with .
Of course, with such a large , IRL can easily overfit when provided a finite dataset. Therefore, we will incorporate a (closed, proper) convex cost function regularizer into our study. Note that convexity is a not particularly restrictive requirement: must be convex as a function defined on all of , not as a function defined on a small parameter space; indeed, the cost regularizers of Finn et al. , effective for a range of robotic manipulation tasks, satisfy this requirement. Interestingly, will in fact find that plays a central role in our discussion, not a nuisance in our analysis.
Now, let us define an IRL primitive procedure, which finds a cost function such that the expert performs better than all other policies, with the cost regularized by :
Now let . We are interested in a policy given by —this is the policy given by running reinforcement learning on the output of IRL.
To characterize , it will be useful to transform optimization problems over policies into convex problems. For a policy , define its occupancy measure as . The occupancy measure can be interpreted as the distribution of state-action pairs that an agent encounters when navigating the environment with policy , and it allows us to write for any cost function . A basic result [Puterman, 2014] is that the set of valid occupancy measures can be written as a feasible set of affine constraints: if is the distribution of starting states and is the dynamics model, then . Furthermore, there is a one-to-one correspondence between and :
If , then is the occupancy measure for , and is the only policy whose occupancy measure is .
We are therefore justified in writing to denote the unique policy for an occupancy measure . We will need one more tool: for a function , its convex conjugate is given by .
Now, we are ready to characterize , the policy learned by RL on the cost recovered by IRL:
The proof of Proposition 3.2 is in Section A.1. The proof relies on the observation that the optimal cost function and policy form a saddle point of a certain function. IRL finds one coordinate of this saddle point, and running reinforcement learning on the output of IRL reveals the other coordinate.
Proposition 3.2 tells us that -regularized inverse reinforcement learning, implicitly, seeks a policy whose occupancy measure is close to the expert’s, as measured by the convex function . Enticingly, this suggests that various settings of lead to various imitation learning algorithms that directly solve the optimization problem given by Proposition 3.2. We explore such algorithms in Sections 5 and 4, where we show that certain settings of lead to both existing algorithms and a novel one.
The special case when is a constant function is particularly illuminating, so we state and show it directly using concepts from convex optimization.
If is a constant function, , and , then .
In other words, if there were no cost regularization at all, then the recovered policy will exactly match the expert’s occupancy measure. To show this, we will need a lemma that lets us speak about causal entropies of occupancy measures:
Let . Then, is strictly concave, and for all and , we have and .
The proof of this lemma is in Section A.1. Proposition 3.1 and Lemma 3.1 together allow us to freely switch between policies and occupancy measures when considering functions involving causal entropy and expected costs, as in the following lemma:
If and , then, for all cost functions , for all policies , and for all occupancy measures .
Now, we are ready to give a direct proof of Corollary 3.2.1.
Define . Given that is a constant function, we have the following, due to Lemma 3.2:
This is the dual of the optimization problem
with Lagrangian , for which the costs serve as dual variables for equality constraints. Thus, is a dual optimum for 7. Because is a convex set and is convex, strong duality holds; moreover, Lemma 3.1 guarantees that is in fact strictly convex, so the primal optimum can be uniquely recovered from the dual optimum [Boyd and Vandenberghe, 2004, Section 5.5.5] via where the first equality indicates that is the unique minimizer of , and the third follows from the constraints in the primal problem 7. But if , then, by Lemma 3.2, its occupancy measure satisfies . ∎
From this argument, we can deduce the following:
IRL is a dual of an occupancy measure matching problem, and the recovered cost function is the dual optimum. Classic IRL algorithms that solve reinforcement learning repeatedly in an inner loop, such as the algorithm of Ziebart et al.  that runs a variant of value iteration in an inner loop, can be interpreted as a form of dual ascent, in which one repeatedly solves the primal problem (reinforcement learning) with fixed dual values (costs). Dual ascent is effective if solving the unconstrained primal is efficient, but in the case of IRL, it amounts to reinforcement learning!
The induced optimal policy is the primal optimum. The induced optimal policy is obtained by running RL after IRL, which is exactly the act of recovering the primal optimum from the dual optimum; that is, optimizing the Lagrangian with the dual variables fixed at the dual optimum values. Strong duality implies that this induced optimal policy is indeed the primal optimum, and therefore matches occupancy measures with the expert. IRL is traditionally defined as the act of finding a cost function such that the expert policy is uniquely optimal, but now, we can alternatively view IRL as a procedure that tries to induce a policy that matches the expert’s occupancy measure.
We saw in Corollary 3.2.1 that if is constant, the resulting primal problem 7 simply matches occupancy measures with expert at all states and actions. Such an algorithm, however, is not practically useful. In reality, the expert trajectory distribution will be provided only as a finite set of samples, so in large environments, most of the expert’s occupancy measure values will be exactly zero, and exact occupancy measure matching will force the learned policy to never visit these unseen state-action pairs simply due to lack of data. Furthermore, with large environments, we would like to use function approximation to learn a parameterized policy . The resulting optimization problem of finding the appropriate would have as many constraints as points in , leading to an intractably large problem and defeating the very purpose of function approximation.
by modifying the IRL regularizer so that smoothly penalizes violations in difference between the occupancy measures.
It turns out that with certain settings of , Eq. 8 takes on the form of regularized variants of existing apprenticeship learning algorithms, which indeed do scale to large environments with parameterized policies [Ho et al., 2016]. For a class of cost functions , an apprenticeship learning algorithm finds a policy that performs better than the expert across , by optimizing the objective
Classic apprenticeship learning algorithms restrict to convex sets given by linear combinations of basis functions
, which give rise a feature vectorfor each state-action pair. Abbeel and Ng  and Syed et al.  use, respectively,
leads to feature expectation matching [Abbeel and Ng, 2004], which minimizes distance between expected feature vectors: . Meanwhile, leads to MWAL [Syed and Schapire, 2007] and LPAL [Syed et al., 2008], which minimize worst-case excess cost among the individual basis functions, as .
Therefore, we see that entropy-regularized apprenticeship learning
is equivalent to performing RL following IRL with cost regularizer , which forces the implicit IRL procedure to recover a cost function lying in . Note that we can scale the policy’s entropy regularization strength in Eq. 11 by scaling by a constant as , recovering the original apprenticeship objective 9 by taking .
It is known that apprenticeship learning algorithms generally do not recover expert-like policies if is too restrictive [Syed et al., 2008, Section 1]—which is often the case for the linear subspaces used by feature expectation matching, MWAL, and LPAL, unless the basis functions are very carefully designed. Intuitively, unless the true expert cost function (assuming it exists) lies in , there is no guarantee that if performs better than on all of , then equals . With the aforementioned insight based on Proposition 3.2 that apprenticeship learning is equivalent to RL following IRL, we can understand exactly why apprenticeship learning may fail to imitate: it forces to be encoded as an element of . If does not include a cost function that explains expert behavior well, then attempting to recover a policy from such an encoding will not succeed.
While restrictive cost classes may not lead to exact imitation, apprenticeship learning with such can scale to large state and action spaces with policy function approximation. Ho et al.  rely on the following policy gradient formula for the apprenticeship objective 9 for a parameterized policy :
This algorithm relies crucially on the TRPO policy step, which is a natural gradient step constrained to ensure that does not stray too far , as measured by KL divergence between the two policies averaged over the states in the sampled trajectories. This carefully constructed step scheme ensures that divergence does not occur due to high noise in estimating the gradient 12. We refer the reader to Schulman et al. [2015a] for more details on TRPO.
With the TRPO step scheme, Ho et al. were able train large neural network policies for apprenticeship learning with linear cost function classes 10 in environments with hundreds of observation dimensions. Their use of these linear cost function classes, however, limits their approach to settings in which expert behavior is well-described by such classes. We will draw upon their algorithm to develop an imitation learning method that both scales to large environments and imitates arbitrarily complex expert behavior. To do so, we first turn to proposing a new regularizer that wields more expressive power than the regularizers corresponding to and 10.
As discussed in Section 4, the constant regularizer leads to an imitation learning algorithm that exactly matches occupancy measures, but is intractable in large environments. The indicator regularizers for the linear cost function classes 10, on the other hand, lead to algorithms incapable of exactly matching occupancy measures without careful tuning, but are tractable in large environments. We propose the following new cost regularizer that combines the best of both worlds, as we will show in the coming sections:
This regularizer places low penalty on cost functions that assign an amount of negative cost to expert state-action pairs; if , however, assigns large costs (close to zero, which is the upper bound for costs feasible for ) to the expert, then will heavily penalize . An interesting property of is that it is an average over expert data, and therefore can adjust to arbitrary expert datasets. The indicator regularizers , used by the linear apprenticeship learning algorithms described in Section 4, are always fixed, and cannot adapt to data as can. Perhaps the most important difference between and , however, is that forces costs to lie in a small subspace spanned by finitely many basis functions, whereas allows for any cost function, as long as it is negative everywhere.
Our choice of is motivated by the following fact, shown in the appendix (Corollary A.1.1):
where the maximum ranges over discriminative classifiers. Equation 14 is the optimal negative log loss of the binary classification problem of distinguishing between state-action pairs of and . It turns out that this optimal loss is (up to a constant shift) the Jensen-Shannon divergence , which is a squared metric between distributions [Goodfellow et al., 2014, Nguyen et al., 2009]. Treating the causal entropy as a policy regularizer, controlled by , we obtain a new imitation learning algorithm:
which finds a policy whose occupancy measure minimizes Jensen-Shannon divergence to the expert’s. Equation 15 minimizes a true metric between occupancy measures, so, unlike linear apprenticeship learning algorithms, it can imitate expert policies exactly.
Equation 15 draws a connection between imitation learning and generative adversarial networks [Goodfellow et al., 2014], which train a generative model by having it confuse a discriminative classifier . The job of is to distinguish between the distribution of data generated by and the true data distribution. When cannot distinguish data generated by from the true data, then has successfully matched the true data. In our setting, the learner’s occupancy measure is analogous to the data distribution generated by , and the expert’s occupancy measure is analogous to the true data distribution.
Now, we present a practical algorithm, which we call generative adversarial imitation learning (Algorithm 1), for solving Eq. 15 for model-free imitation in large environments. Explicitly, we wish to find a saddle point of the expression
To do so, we first introduce function approximation for and : we will fit a parameterized policy , with weights , and a discriminator network , with weights . Then, we alternate between an Adam [Kingma and Ba, 2014] gradient step on to increase Eq. 16 with respect to , and a TRPO step on to decrease Eq. 16 with respect to . The TRPO step serves the same purpose as it does with the apprenticeship learning algorithm of Ho et al. : it prevents the policy from changing too much due to noise in the policy gradient. The discriminator network can be interpreted as a local cost function providing learning signal to the policy—specifically, taking a policy step that decreases expected cost with respect to the cost function will move toward expert-like regions of state-action space, as classified by the discriminator. (We derive an estimator for the causal entropy gradient in Section A.2.)
We evaluated Algorithm 1 against baselines on 9 physics-based control tasks, ranging from low-dimensional control tasks from the classic RL literature—the cartpole [Barto et al., 1983], acrobot [Geramifard et al., 2015], and mountain car [Moore and Hall, 1990]—to difficult high-dimensional tasks such as a 3D humanoid locomotion, solved only recently by model-free reinforcement learning [Schulman et al., 2015b, a]. All environments, other than the classic control tasks, were simulated with MuJoCo [Todorov et al., 2012]. See Appendix B for a complete description of all the tasks.
Each task comes with a true cost function, defined in the OpenAI Gym [Brockman et al., 2016]. We first generated expert behavior for these tasks by running TRPO [Schulman et al., 2015a] on these true cost functions to create expert policies. Then, to evaluate imitation performance with respect to sample complexity of expert data, we sampled datasets of varying trajectory counts from the expert policies. The trajectories constituting each dataset each consisted of about 50 state-action pairs. We tested Algorithm 1 against three baselines:
Behavioral cloning: a given dataset of state-action pairs is split into 70% training data and 30% validation data. The policy is trained with supervised learning, using Adam [Kingma and Ba, 2014] with minibatches of 128 examples, until validation error stops decreasing.
We used all algorithms to train policies of the same neural network architecture for all tasks: two hidden layers of 100 units each, with nonlinearities in between. The discriminator networks for Algorithm 1 also used the same architecture. All networks were always initialized randomly at the start of each trial. For each task, we gave FEM, GTAL, and Algorithm 1 exactly the same amount of environment interaction for training.
Figure 1 depicts the results, and the tables in Appendix B provide exact performance numbers. We found that on the classic control tasks (cartpole, acrobot, and mountain car), behavioral cloning suffered in expert data efficiency compared to FEM and GTAL, which for the most part were able produce policies with near-expert performance with a wide range of dataset sizes. On these tasks, our generative adversarial algorithm always produced policies performing better than behavioral cloning, FEM, and GTAL. However, behavioral cloning performed excellently on the Reacher task, on which it was more sample efficient than our algorithm. We were able to slightly improve our algorithm’s performance on Reacher using causal entropy regularization—in the 4-trajectory setting, the improvement from to was statistically significant over training reruns, according to a one-sided Wilcoxon rank-sum test with . We used no causal entropy regularization for all other tasks.
On the other MuJoCo environments, we saw a large performance boost for our algorithm over the baselines. Our algorithm almost always achieved at least 70% of expert performance for all dataset sizes we tested, nearly always dominating all the baselines. FEM and GTAL performed poorly for Ant, producing policies consistently worse than a policy that chooses actions uniformly at random. Behavioral cloning was able to reach satisfactory performance with enough data on HalfCheetah, Hopper, Walker, and Ant; but was unable to achieve more than 60% for Humanoid, on which our algorithm achieved exact expert performance for all tested dataset sizes.
As we demonstrated, our method is generally quite sample efficient in terms of expert data. However, it is not particularly sample efficient in terms of environment interaction during training. The number of such samples required to estimate the imitation objective gradient 18 was comparable to the number needed for TRPO to train the expert policies from reinforcement signals. We believe that we could significantly improve learning speed for our algorithm by initializing policy parameters with behavioral cloning, which requires no environment interaction at all.
Fundamentally, our method is model free, so it will generally need more environment interaction than model-based methods. Guided cost learning [Finn et al., 2016], for instance, builds upon guided policy search [Levine and Abbeel, 2014] and inherits its sample efficiency, but also inherits its requirement that the model is well-approximated by iteratively fitted time-varying linear dynamics. Interestingly, both our Algorithm 1 and guided cost learning alternate between policy optimization steps and cost fitting (which we called discriminator fitting), even though the two algorithms are derived completely differently.
Our approach builds upon a vast line of work on IRL [Ziebart et al., 2008, Abbeel and Ng, 2004, Syed et al., 2008, Syed and Schapire, 2007], and hence, just like IRL, our approach does not interact with the expert during training. Our method explores randomly to determine which actions bring a policy’s occupancy measure closer to the expert’s, whereas methods that do interact with the expert, like DAgger [Ross et al., 2011], can simply ask the expert for such actions. Ultimately, we believe that a method that combines well-chosen environment models with expert interaction will win in terms of sample complexity of both expert data and environment interaction.
We thank Jayesh K. Gupta and John Schulman for assistance and advice. This work was supported by the SAIL-Toyota Center for AI Research, and by a NSF Graduate Research Fellowship (grant no. DGE-114747).
Proceedings of the 21st International Conference on Machine Learning, 2004.
On surrogate loss functions and f-divergences.The Annals of Statistics, pages 876–904, 2009.
Proceedings of the Eleventh Annual Conference on Computational Learning Theory, pages 101–103. ACM, 1998.
Apprenticeship learning using linear programming.In Proceedings of the 25th International Conference on Machine Learning, pages 1032–1039, 2008.
First, we show strict concavity of . Let and be occupancy measures, and suppose . For all and , the log-sum inequality [Cover and Thomas, 2012] implies:
with equality if and only if . Summing both sides over all and shows that with equality if and only if . Applying Proposition 3.1 shows that equality in fact holds if and only if , so is strictly concave.
Now, we turn to verifying the last two statements, which also follow from Proposition 3.1 and the definition of occupancy measures. First,
This proof relies on properties of saddle points. For a reference, we refer the reader to Hiriart-Urruty and Lemaréchal [1996, section VII.4].
Let , , and
We wish to show that . To do this, let be the occupancy measure of , let be the occupancy measure of , and define by
The following relationships then hold, due to Proposition 3.1:
Now is compact and convex and is convex; furthermore, due to convexity of and , we also have that is convex for all , and that is concave for all . Therefore, we can use minimax duality [Millar, 1983]:
In Eq. 13 of Section 5, we described a cost regularizer , which leads to an imitation learning algorithm 15 that minimizes Jensen-Shannon divergence between occupancy measures. To justify our choice of , we show how to convert certain surrogate loss functions , for binary classification of state-action pairs drawn from the occupancy measures and , into cost function regularizers , for which is the minimum expected risk for :
Specifically, we will restrict ourselves to strictly decreasing convex loss functions. Nguyen et al.  show a correspondence between minimum expected risks and -divergences, of which Jensen-Shannon divergence is a special case. Our following construction, therefore, can generate any imitation learning algorithm that minimizes an -divergence between occupancy measures, as long as that -divergence is induced by a strictly decreasing convex surrogate .
Suppose is a strictly decreasing convex function. Let be the range of , and define and by:
Then, is closed, proper, and convex, and .
To verify the first claim, it suffices to check that is closed, proper, and convex. Convexity follows from the fact that is convex, because it is a concave function followed by a nonincreasing convex function. Furthermore, because is nonempty, is proper. To show that is closed, note that because is strictly decreasing and convex, the range of is either all of or an open interval for some . If the range of is , then is finite everywhere and is therefore closed. On the other hand, if the range of is , then as , and as . Thus, as , , so too, implying that as , which means is closed.
Now, we verify the second claim. By Proposition 3.2, all we need to check is that :
where we made the change of variables , justified because is the range of . ∎
Having showed how to construct a cost function regularizer from , we obtain, as a corollary, a cost function regularizer for the logistic loss, whose optimal expected risk is, up to a constant, the Jensen-Shannon divergence.