Few-shot Object Grounding and Mapping for Natural Language Robot Instruction Following

11/14/2020
by   Valts Blukis, et al.
1

We study the problem of learning a robot policy to follow natural language instructions that can be easily extended to reason about new objects. We introduce a few-shot language-conditioned object grounding method trained from augmented reality data that uses exemplars to identify objects and align them to their mentions in instructions. We present a learned map representation that encodes object locations and their instructed use, and construct it from our few-shot grounding output. We integrate this mapping approach into an instruction-following policy, thereby allowing it to reason about previously unseen objects at test-time by simply adding exemplars. We evaluate on the task of learning to map raw observations and instructions to continuous control of a physical quadcopter. Our approach significantly outperforms the prior state of the art in the presence of new objects, even when the prior approach observes all objects during training.

READ FULL TEXT

page 12

page 14

page 20

page 21

page 22

page 23

page 24

page 25

research
04/30/2019

Learning from Implicit Information in Natural Language Instructions for Robotic Manipulations

Human-robot interaction often occurs in the form of instructions given f...
research
07/23/2019

Pre-Learning Environment Representations for Data-Efficient Neural Instruction Following

We consider the problem of learning to map from natural language instruc...
research
06/22/2017

Gated-Attention Architectures for Task-Oriented Language Grounding

To perform tasks specified by natural language instructions, autonomous ...
research
10/13/2021

Improving the Robustness to Variations of Objects and Instructions with a Neuro-Symbolic Approach for Interactive Instruction Following

An interactive instruction following task has been proposed as a benchma...
research
05/31/2018

Following High-level Navigation Instructions on a Simulated Quadcopter with Imitation Learning

We introduce a method for following high-level navigation instructions b...
research
04/09/2023

ARNOLD: A Benchmark for Language-Grounded Task Learning With Continuous States in Realistic 3D Scenes

Understanding the continuous states of objects is essential for task lea...
research
10/21/2019

Learning to Map Natural Language Instructions to Physical Quadcopter Control using Simulated Flight

We propose a joint simulation and real-world learning framework for mapp...

Please sign up or login with your details

Forgot password? Click here to reset